how to upgrade units in amries

RS74

Chieftain
Joined
Jun 30, 2007
Messages
16
my first post here, long time follower havent seen anyone figure out how to load and unload units in armies. Think ive got it figured out. Make armies upgradable to another army type a unit (i used medieval army, lack of creativity)with same shields and everything else expect prerequisite of military tradition with ZERO transport slots and flagged the "medieval army" with ARMY,LEADER, AND BUILD ARMY. When the army is upgraded to medieval army it has no transport ability so the units get kicked out, and the new unit can then produce a new army.
I apologize in advance if someone figured this out long ago, ive just never seen it.
 
:D As I commented in the other thread:

"I haven't seen this either, thanks a lot for sharing it, though some people more experienced than me might have known it.

Welcome to CFC!! [party]"

However, you shouldn't have reposted it, just a moderator to move it and it's fine. Now this will either get closed or merged with the other one. :)
 
my first post here, long time follower havent seen anyone figure out how to load and unload units in armies. Think ive got it figured out. Make armies upgradable to another army type a unit (i used medieval army, lack of creativity)with same shields and everything else expect prerequisite of military tradition with ZERO transport slots and flagged the "medieval army" with ARMY,LEADER, AND BUILD ARMY. When the army is upgraded to medieval army it has no transport ability so the units get kicked out, and the new unit can then produce a new army.
I apologize in advance if someone figured this out long ago, ive just never seen it.
This works like a charm, thanks for sharing! :D

Just remember:
About upgrading armies:
An army unit can upgrade to another army unit only in a city with Barracks AND Military Academy (or other buildings with the flags Veteran Ground Units and Build Armies Without Leader). To be able to upgrade into an army unit your civilization must also have one army less than it’s able to support. E.g. if the number of Cities Needed to Support an Army is four and you already have two armies, you must have at least twelve cities in order to upgrade those armies. Observe that it doesn’t matter how many armies you want to upgrade, as long as your civilization can support one more.
 
Hmmm... if units had produced leaders in combat before joining the army (I do it, sometimes) and they get sorta "kicked out", what happens next? Are they still flagged -invisibly- as "already produced leader"?
 
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