How transform AI to vassal?

Alexchamp

Chieftain
Joined
Jul 19, 2008
Messages
26
I wonder what are exactly conditions for AI to become vassal during the war. What does it depend to ?

And what about the peace time ? What does it depend to in peace time ?
 
In war, you really have to have them pinned down, with nowhere to go. Most will only capitualate if they're on their last city, with no hope of surviving.

In peace time, they tend to do it if you're friendly and powerful enough to protect them. I'm not sure about the exact conditions, though.
 
I am interesting concrete answer. How pinpoit it ?

Very need! Please help - who know ?
 
You need to be at war with them and to have beaten them a considerable amount. They will capitulate when their power score equals half (or less) of yours.
 
Really? I've had power scores three times that of the AI, and reduced them only to two or three cities, and yet they won't capitualate.
 
Really? They can be pretty hard to break down. Generally that rule works for me... Though then again they can be fickle. Sometimes they fight to their last city, other times they'll surrender with 5 cities left. Maybe a combination of time, cities left and your size need to be taken into account.

But the double power rule tended to work well for me :p
 
It's no true. To example I enered to the CIV-Builder and
military might has put itself in 5 times more than any. And declared War.

And after the capture of the first town, he was not even agree to talk not to mention vassal.

Who knows formula ? What does it depend to AI transform to vassal ?
 
Séamas;7064808 said:
and reduced them only to two or three cities, and yet they won't capitualate.

Don't wait for them to make the offer. Everytime you capture a city get in touch and see if they're ready to give in. You'll have them capitulate much sooner, sometimes after only losing a couple of cities. Though some of the leaders are more stubborn than others.
 
It's no true. To example I enered to the CIV-Builder and
military might has put itself in 5 times more than any. And declared War.

And after the capture of the first town, he was not even agree to talk not to mention vassal.

Thats because, no matter what, the AI wont talk to you for a minimum of ten turns after you DoW. Wait a few more turns and they would probably capitulate to you.
 
Had a game where all I had to do was kick them off my continent and then they capitulated. Did it like 5 times, and each needed me to take anywhere from 1 to 4 cities - as long as I had them off my continent, that's what I wanted, and they too seemed to realize being at war longer was pointless.

This may have been exacerbated by the fact that all of these civs had started out on my continent, and when I kicked them off, all they had left were their colonies on the other continent or islands, so their power was effectively broken and they couldn't have defended themselves against anyone else at that point.

It was funny, though. One of them, I thought he had only 3 cities on my continent, and I blitzed them and he still wasnt' surrendering, so I was trying to get transports lined up to get overseas, and then I spotted a city on the other side of the continent he'd apparently taken from someone in an earlier war. A few turns later I got enough force there to grab it and then "PLEASE DON'T KILL US!!!!"
 
Tokugawa somehow managed to take one city of Catherine's in my game, when she had 10 other cities on that continent, and she then became his vassal. Can you free vassals by destroying who ever is vassalized by them. What happens if you try to vassalize a civ that has another civ vassalized to it? Thanks, I just got Civ Complete recently.
 
The Kill-Loss ratio of troops definitively has a bearing.
If you've taken 3 cities killed 15 troops and lost 35 (not unusual). you are considerably LESS likely to get a capitulation than if you've killed 15 troops to zero loss.
You can even see it quite clearly in the diplomacy seen.
if theyre willing to talk to you, see what the price for peace is.
kill one troop. Go back to the diplomacy screen, notice the terms are slightly better.
So yes, that means suicide troops do have another negative effect besides -1military unit.
 
I am interesting concrete answer.I wonder what are exactly conditions for AI to become vassal during the war. What does it depend to ? How pinpoit it ?

Very need! Please help - who know ?
 
well in my current game (noble) as mongolia, my score was double the highest ai score. isabella and ghandi were both fighting wars with multiple (3-4) nations and were getting beaten to a pulp. since we were friendly neighbors who have been at peace for centuries, they volunteered to become my vassals. and isabella had 7 cities left!

another really cool thing that happened was when a scored some decisive military victories against ehtiopia who was the master to korea. korea renounced its vassalage to the ethiopia and made peace with me. after a couple of turns of trading they to offered to become my vassal instead.

im guessing in peace time it has a lot to do with your military ranking. weaker civs are looking for a strong big brother to protect them. my army was pretty much 3x the size of the largest ai civ.
 
Since installing BAT/BUG, my first game with it, when a neighbor got to 2.0 power ratio (half my power), he was knocking on my door, so I was gonna say that was the value, but the game I just finished (second link in my sig for details) Asoka came knocking at only 1.6, and there was another civ at 2.1 who wasn't interested, so....

So good luck finding out unless you can dig in the code.
 
In my most recent game, I was Augustus and was destroying China with my huge army of praetorians. I asked him every turn and he wouldn't capitulate even though he was down to his capital with one warrior with a stack of 6 praetorians right outside. (I ended up winning that game.:king:)
 
Back
Top Bottom