make no mistake, I think Rise of mankind is one of the best and most ambitious mods ever! but there are still balancing problems, especially in modern and future era. I'm using version 2.502beta. huge stacks: Even on monarch difficulty, a computer controlled civ with about 15 cities has way too much units in modern age (epic speed). One stack for example: 26 Modern Marine 10 Antitank 39 Mech Infantery 45 Modern Armor 56 Humvee 40 Gunship and 11 Rocket artilleries If I wouldn't have those really strong (overpowered?) AH 64 helis and if the cpu wouldn't move the stack only one square per turn, there would be no hold. Even so it is a really silly and boring fight, a battle of material. Ok, I could build manhattan project and use nukes, but then every other civ will soon have hundreds of them, which is like suicide. So why is it possible to build one modern unit per turn in every city on epic speed, even ICBMs? = huge armies in notime. Why is the maintenance of modern units so cheap? You can support hundreds of them an still getting tons of gold per turn. Bug: after completing the manhattan project I'm not able to build bomb shelters in my cities. I don't know why.