Good to have confirmation that the city we already saw in a screenshot was indeed Persian, as speculated.
The satrapy is an obvious choice, and a very good one thematically. There is hopefully a synergy with the - very fitting - expansionist focus of Persia. I assume that the classical age will be a rather expansion focused one anyway, so Persia could be a "standard" pick for me.
I can fully comprehend @Catoninetales_Amplitude argumentation why Persia is chosen over Achaemenids and why immortals are chosen as EQ - yet, it is also a circle argument, and someone at some point will have to end the "Persia = Achaemenids equation and immortals are their most famous unit" dogma of video games. I can understand shying away from it, but I still would have wished for it - after all, who else would do it? We won't see a Persia focused game in the near future, sadly. The whole thing is especially sad since the image of Persia, similar to that of Carthage (see Elephants), is in many people's minds (also those with interest in history) shaped by foreign texts instead by the archeological findings and their own writings and thinking. I remember reading translations of achaemenid texts a few years ago which equal getting a bow to becoming a man, so it would have been a chance to educate gamers about the importance of archers for the Persians. Eventually, hopefully, someone will approach these cultures differently - even without the large lobby that some others cultures have nowadays.
In contrast to that, it is very nice to see that hope is nurtured that the use of the name "Persia" does not rule out later cultures of this geographical domain. Iran is easily the most interesting and important region of world history, just as a several other places are as well. It could eventually appear in any era without feeling wrong. Even with just one Persia available (looking at you, civ VI), I would have wished for the Safavids just once... I do not intend to downplay the Achaemenids though, so Humankinds concepts seem to be begging for more iterations here - vanilla or DLC ;-)
The satrapy is an obvious choice, and a very good one thematically. There is hopefully a synergy with the - very fitting - expansionist focus of Persia. I assume that the classical age will be a rather expansion focused one anyway, so Persia could be a "standard" pick for me.
I can fully comprehend @Catoninetales_Amplitude argumentation why Persia is chosen over Achaemenids and why immortals are chosen as EQ - yet, it is also a circle argument, and someone at some point will have to end the "Persia = Achaemenids equation and immortals are their most famous unit" dogma of video games. I can understand shying away from it, but I still would have wished for it - after all, who else would do it? We won't see a Persia focused game in the near future, sadly. The whole thing is especially sad since the image of Persia, similar to that of Carthage (see Elephants), is in many people's minds (also those with interest in history) shaped by foreign texts instead by the archeological findings and their own writings and thinking. I remember reading translations of achaemenid texts a few years ago which equal getting a bow to becoming a man, so it would have been a chance to educate gamers about the importance of archers for the Persians. Eventually, hopefully, someone will approach these cultures differently - even without the large lobby that some others cultures have nowadays.
In contrast to that, it is very nice to see that hope is nurtured that the use of the name "Persia" does not rule out later cultures of this geographical domain. Iran is easily the most interesting and important region of world history, just as a several other places are as well. It could eventually appear in any era without feeling wrong. Even with just one Persia available (looking at you, civ VI), I would have wished for the Safavids just once... I do not intend to downplay the Achaemenids though, so Humankinds concepts seem to be begging for more iterations here - vanilla or DLC ;-)
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