Hyborem the big scary demon!

Turinturambar

Prince
Joined
Dec 19, 2005
Messages
368
I kinda pity him:

Civ4ScreenShot0057.JPG
 
I believe that the unit a leader choses to threaten you with is supposed to be the strongest unit he is currently able to build. It appears this was before he founded his first city, so he had no units available.


I've seen this happen before (both in vanilla and FfH), but never with Hyborem. It was still quite amusing.

I kinds think that threats in FfH should refer to the units a civ currently has instead of what it could build. That way, it could be a more serious threat about their national units and heroes (of course, you would have to get rid of the "numberless" part)
 
I've always wondered why Civ4 leaders would threaten you in the first place. It'd be more effective for him to just keep quiet and then walk up with a big stack of units you didn't know he had.
 
I always just smack hyborem silly with yvain and his druid posse when he spawns.
 
No Cheats on Celo, except from 2 save/reloads when I got beaten to a religion by 1 turn. Immortal difficulty btw ;) .
 
And obviously no elves/dwarves?
 
Yeah no elves or dwarves, 5 goldmines in the starting cross and popped agriculture and crafting. So it´s really not that hard to get all religions :D .

By the way more fun with Hyborem from that game:
Civ4ScreenShot0071.JPG


Thanks for stopping by in my city. Nice Weapon!
 
Running many shades as Great Merchants for the additional food?
 
Heh instead of answering every single question here is the buildup:

I beelined writing in the beginning for the great sage and the great library, next stop was Mysticism for god king and religions. Then I collected the early religions that get founded first: RoK, Fellowship.
Civics at this point were god king, religion, apprenticeship and agriculture.


Next step was to boost food production, so I made a beeline for sanitation, happiness was not a problem due to religion and temples.

After Sanitation I collected the remaining religions in this order: OO,Ashen Veil, Emyprean, the Order and Council of Esus. In between I researched currency for the Guild of the Nine.
After the religions were finished beeline to Engineering for the Guild and City of a Thousand Slums.


Built the bone palace after OO was founded and used the golden age to switch to RoK first and OO at the end of the golden age. Also made a civic switch to slavery. Built the tower of complacency shortly afterwards.

A while after Ashen Veil was founded I popped a GP for another Golden age, to switch to sacrifice the weak/AV/ undercouncil for a massive pop boost and slave trade to counter the famine event.

After pop hit ~55 I popped two more GPs for the third golden age to switch to Council of Esus, Republic, Pacifism, Overcouncil and public healers. Council of Esus, because I hadn´t played with Gibbons yet and Overcouncil, because I had stupidly passed the Secret Codes resolutionm which prevented me from tech trading.
City was starving for a while until pop 47 and is growing again in the final screenshot due to the genesis ritual, which made all nonhill/tiles into 5 food farms. I plan to use the three GPs in the city for another golden age to switch briefly back to AV for another massive pop rush.

I didn´t use very many shades (~10) and only 3 or so were great merchants.
 
Sacrifice the weak really gets under my skin. Such a small penalty for running that civic compared to the massive population boost you get out of it.
 
I like the threats in plain CIV: "Ho ho ho, I have a Catapult"
 
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