I have lost the manual that comes with Moo2 (im not even sure this was in there), but what do the Hyper-Advanced researches give you? It seems a bit pointless, as I have seen no improvement (i haven't payed much attention tho). And, does it give any advantages to those who have chosen creative?
If I have small fleet (few planets) I can have 1 doom star hold stellar to crush planets from recolonizing, with big fleet (many planets) every1 just holds as many hv af disrupters as possible with 5 af disrupters and 1 nuke. Best way to have fun combats is to let psilons b last alive.. They have all kind fun techs to have more fun with. 