I didn't do it, I swear!

morchuflex

Emperor
Joined
Feb 19, 2004
Messages
1,389
Location
Paris
Hello.

Some of you may already have experienced such a delicate situation:
I am Zulus. I'm at war with Portugal. I want to bribe the Arabs into my war. I offer gpt and resources: one lux and horses. They accept and declare war on Portugal. Unfortunately, this war instantly cuts their only access to my resources! And I mean instantly: I didn't even leave the diplo screen.
Two questions:
1. How is this simply possible? :confused:
2. Am I going to suffer a Rep hit for not delivering the goods? :blush:
 
1. A flaw in the logic of the game mechanics

2. Yes, I believe you suffer the rep penalty
 
Basically they needed a portuguese road to get your goods. Once they declare war on them, they are of course not allowed to use it and thus can't recieve your horses. Yes, you will suffer the rep penalty.
 
Evincar said:
Basically they needed a portuguese road to get your goods. Once they declare war on them, they are of course not allowed to use it and thus can't recieve your horses.
That's what I presumed... But the game shouldn't allow me to propose horses to them in the first place!
 
What Evincar said isn't quite accurate. As long as one of the trading partners is free to use the trade route, it remains open. That's why the trade route remained usable until the Arabs also declared.

Logically, a military alliance shouldn't be able to be meshed with trades that the alliance itself will make impossible, but .. yeah.

Renata
 
Logicaly you should'nt have been able to trade horses isnce thier moving throgh enemy teritory! Oh well good luck.
 
M37 said:
Logicaly you should'nt have been able to trade horses since thier moving through enemy teritory!
My thought exactly.
Anyway, I reloaded.
 
Science Rules said:
Just build a harbot, that will get the trade flowing again.

Assuming the AI also has a harbor, which it has been seen lacking even into the industrial age.
 
Theoden said:
Assuming the AI also has a harbor, which it has been seen lacking even into the industrial age.
Yes! I once saw a Celtic empire that had 30 cities, all coastal (it was on an archipelago map), and they didn't build any harbor until about 1500 AD :D - and that wasn't on chieftain but emperor level! :crazyeye:
 
A harbor may not be enough, even if both civs have them. There has to be a safe water passage to the other civ. If it's pre-astronomy, then the route must be made completely over coastal tiles that are not owned by any civ you or they are at war with.
 
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