Originally posted by marshalljames
you are using the governor!
works for me
I find your post and attitude rude and insulting.
Also how do you(Killer) know that this "wasted" luxury doesn't increase the likelihood of We love the President days.Bamspeedy presents a good argument but he doesn't know everything useless he reverse decompiled the game...then if thats true then what's the point of playing.
I`m sorry, marhshalljames, I did
not intend to insult you!
As for the last post where I ridiculed you: it was meant with quite a deal of sarcasm.
The city governor is ill equipped to deal with production/growth distribution or dealing with unhappiness
before it occurs or keeping up WLTKD.
Try and do it manualy, and you`ll see. A minute or two per turn and you do a lot better!
Now why did I post that rude stuff in the first place: from your first post it sounded as if you never looked at the game thoroughly but thought you were the guy with all the answers. Nowhere was there a "I think" to be found - and some of the stuff read as if you knew ****. Probably you
did think about what you wrote - I overreacted. Sorry!
As for the lux rate: it improves happiness - sure. And thus increases the chance for WLTKD.
But: it does most for larger cities, with entertainers in place, that butt against the size 12 limit. It hardly helps in trouble spots - smaller towns, corrupted to hell, or full of unhappy foreign nationals.
It also takes loads off you tax and tech in your core empire.
So, is it good or bad?
Your empire should be basically stable and happy, enough luxuries, enough happy-making wonders, Temples and other happy-buildings in all towns with 0% lux.
If this isn`t the case, setting the lux rate to more thean 10% is a good idea!
but you actually aren`t using the nonmilitary options to their full potential!
Try living with 0 to 10% and keeping people happy without excessice garrison - otherwise switching to an advanced governement will cost you!
Peace!