I Don't Like to Complain, But This Is s@#$!

My 5 cents;
Raze all enemy cities unless there's a good wonder hidden inside. Otherwise... take that settler that's left of a unhappy sitty and disband him. This isn't a big problem to me.
 
Originally posted by romelus
conclusion: the ai is nazi at heart.

That is not what I have observed in my games. In GOTM5, the Greeks were my friends, even volunteered to lend me money when I was in need. They were a high culture civilization, and I was content -- as they were -- to live and let live.

I find each game is different in this respect.
 
Originally posted by marshalljames
Sorry Killer buy maybe you should have a read of the rules.
When I set the luxury rate higher my governors do not have to waste time making entertainers(Using entertainers in my games is a last resort only),Entertainers are USELESS.Instead my governors make Scientists and Taxmen which given time will lower the corruption by collecting more taxes and enabling scientific advance faster.
So maybe before you tell me the rules you should get a better grasp of them.

:lol:
you are using the governor! :lol:
:rotfl:
:rotfl:
:rotfl:

see Bamspeedy`s reply for more!
 
you are using the governor!

works for me

I find your post and attitude rude and insulting.

Also how do you(Killer) know that this "wasted" luxury doesn't increase the likelihood of We love the President days.Bamspeedy presents a good argument but he doesn't know everything useless he reverse decompiled the game...then if thats true then what's the point of playing.
 
Originally posted by Klasanov

But on a more serious note, does culture and idiot citizens flipping over to another empire (Or to yours, or whatever) depend on national culture or culture from that city and others that are near it?

it depends on both overall culture, and the close proximity of other high culture enemy cities (especially the capitol).

and zachiel, you must be playing the angelic version of civ3 (or live in lala land :rolleyes: ). i've never seen the ai volunteer money for my cause. maybe you can attach a save game of such unheard of behaviour for all of us to see. or, maybe your idea of "lending money" involves you giving him some "collateral" in return...

oh yeah i remember now, once the russian offered to "lend" me 100 gold, all for the reasonable exchange of fission, dye, and silk. :rolleyes:
 
Originally posted by romelus
and zachiel, you must be playing the angelic version of civ3 (or live in lala land :rolleyes: ). i've never seen the ai volunteer money for my cause. maybe you can attach a save game of such unheard of behaviour for all of us to see. or, maybe your idea of "lending money" involves you giving him some "collateral" in return...

The Japanese had just attacked when my ally Greece offered a much-needed loan.

1860ad-GreekLoan.jpg
 
Originally posted by Hellpig
My 5 cents;
Raze all enemy cities unless there's a good wonder hidden inside. Otherwise... take that settler that's left of a unhappy sitty and disband him. This isn't a big problem to me.

you don't wanna do that. the unhappiness can get transferred to other cities and ruin them - even those you built yourself.
 
Originally posted by Zachriel


The Japanese had just attacked when my ally Greece offered a much-needed loan.

actually according to your screenshot, you approached him and offered something for his money - and he extorted you worse than a nazi.
 
Originally posted by Zachriel


The Japanese had just attacked when my ally Greece offered a much-needed loan.


This loan had 18% interest, and you would come out -105 gold. If you took that loan you must have really been desperate. I would have just put science at 10% for 1-2 turns, and get $ that way, without my tech taking too big of a hit.
 
Originally posted by simwiz2


This loan had 18% interest, and you would come out -105 gold. If you took that loan you must have really been desperate. I would have just put science at 10% for 1-2 turns, and get $ that way, without my tech taking too big of a hit.

18% total interest over 40 years (less than 1/2% per annum, about 5 gold per turn interest). Not a bad rate really. Besides making deals with other civs builds trust in the relationship.
 
Originally posted by marshalljames
you are using the governor!

works for me

I find your post and attitude rude and insulting.

Also how do you(Killer) know that this "wasted" luxury doesn't increase the likelihood of We love the President days.Bamspeedy presents a good argument but he doesn't know everything useless he reverse decompiled the game...then if thats true then what's the point of playing.

I`m sorry, marhshalljames, I did not intend to insult you!

As for the last post where I ridiculed you: it was meant with quite a deal of sarcasm.
The city governor is ill equipped to deal with production/growth distribution or dealing with unhappiness before it occurs or keeping up WLTKD.

Try and do it manualy, and you`ll see. A minute or two per turn and you do a lot better!


Now why did I post that rude stuff in the first place: from your first post it sounded as if you never looked at the game thoroughly but thought you were the guy with all the answers. Nowhere was there a "I think" to be found - and some of the stuff read as if you knew ****. Probably you did think about what you wrote - I overreacted. Sorry! :(

As for the lux rate: it improves happiness - sure. And thus increases the chance for WLTKD.

But: it does most for larger cities, with entertainers in place, that butt against the size 12 limit. It hardly helps in trouble spots - smaller towns, corrupted to hell, or full of unhappy foreign nationals.
It also takes loads off you tax and tech in your core empire.

So, is it good or bad?

Your empire should be basically stable and happy, enough luxuries, enough happy-making wonders, Temples and other happy-buildings in all towns with 0% lux.

If this isn`t the case, setting the lux rate to more thean 10% is a good idea!
but you actually aren`t using the nonmilitary options to their full potential!

Try living with 0 to 10% and keeping people happy without excessice garrison - otherwise switching to an advanced governement will cost you!

Peace!
 
Originally posted by Zachriel


18% total interest over 40 years (less than 1/2% per annum, about 5 gold per turn interest). Not a bad rate really. Besides making deals with other civs builds trust in the relationship.

deals last only 20 years. in any case the ai still doesn't offer to help you in any way. you have to discover and arrange the good deals yourself. i think putting in allied victory in along with ai cooperation codes would really give us a feasible alternative to warmongering. kind of like the US assembling NATO instead of crushing every country in sight.
 
Originally posted by romelus
i think putting in allied victory in along with ai cooperation codes would really give us a feasible alternative to warmongering. kind of like the US assembling NATO instead of crushing every country in sight.


Good idea.
 
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