I think it's sad that Civ used to have fairly accurate civolopedia's that a young player could actually reliably learn some history from. Maybe it's just nostalgia for what I percieve as a golden age of video gaming, but I find it sad when the civolopedia contains misinformation, and teaches people myths and legends under the guise of being historically relevant. Admittedly there were errors of this kind before, but I think this one was obvious, and had no sound game basis.
Also what's the point of natural wonders, particularly the fictional ones:
1. They are bad for game balance because the bonuses are so poorly calibrated that finding one can swing an entire game. This basically amounts to a negative for single player and a negative for multiplayer.
2. They have all sorts of factual errors that can ruin immersion for some, and mislead people about history as well.
3. Despite all these problems the developers did not include an option to disable them.
Also what's the point of natural wonders, particularly the fictional ones:
1. They are bad for game balance because the bonuses are so poorly calibrated that finding one can swing an entire game. This basically amounts to a negative for single player and a negative for multiplayer.
2. They have all sorts of factual errors that can ruin immersion for some, and mislead people about history as well.
3. Despite all these problems the developers did not include an option to disable them.