AoC_Beowulf
Chieftain
Alright, I will explain what I have done and where i get stuck. Just to let you know what i am trying to do is create a new unit from scratch.
1) Use civ3copytool, copied the marine and renamed it to jedi knight.
2) I used the hacked civ3 edit. Basicly I left everything the way it is for now except changed the Prerequisite to none and the required resource to none.
3) This step is where I believe the problem is. I made a new folder in art\units\ called Jedi Knight. I copied all of the marine files into this folder. I then edited all of the *.flc files changed every image into the exact same image of a jedi Knight. so it would just be still when moving which is fine with me. I made sure I kept the animation the exact same amount of frames just incase. All the files i copied from the marine folder i renamed to JediKnight. with the end of the file name staying the same. I even edited the *.ini file.
4) I added the jedi knight image to Art\Civilopedia\Icons\units
I believe that was everything i did. Now when i test it the game started fine and right away i see the jedi knight ready to be made the image is there. I then click it and it started building fine. now where it freezes the game is right when it finishes and when it would normally come up on the map the game freezes.
Alright so I believe that is everything. I would really appricate any information or even a site that has a tutorial that would cover this. Just incase you were wondering, I'm kinda making a whole starwars MOD. I've already got 8 working Civs. Then i will have "the Force" Tech that will let you make the Jedi Knight. Hopefully I will be able to do it all. I know it will probably be really cheap but it will be good enough for me. And some of my cives will change for each age. Like Leia changed from A new Hope leia, Hoth leia, Slave Leia, and then endor leia. It's really cool. Alright enough of that. I really hope someone can help me.
John
1) Use civ3copytool, copied the marine and renamed it to jedi knight.
2) I used the hacked civ3 edit. Basicly I left everything the way it is for now except changed the Prerequisite to none and the required resource to none.
3) This step is where I believe the problem is. I made a new folder in art\units\ called Jedi Knight. I copied all of the marine files into this folder. I then edited all of the *.flc files changed every image into the exact same image of a jedi Knight. so it would just be still when moving which is fine with me. I made sure I kept the animation the exact same amount of frames just incase. All the files i copied from the marine folder i renamed to JediKnight. with the end of the file name staying the same. I even edited the *.ini file.
4) I added the jedi knight image to Art\Civilopedia\Icons\units
I believe that was everything i did. Now when i test it the game started fine and right away i see the jedi knight ready to be made the image is there. I then click it and it started building fine. now where it freezes the game is right when it finishes and when it would normally come up on the map the game freezes.
Alright so I believe that is everything. I would really appricate any information or even a site that has a tutorial that would cover this. Just incase you were wondering, I'm kinda making a whole starwars MOD. I've already got 8 working Civs. Then i will have "the Force" Tech that will let you make the Jedi Knight. Hopefully I will be able to do it all. I know it will probably be really cheap but it will be good enough for me. And some of my cives will change for each age. Like Leia changed from A new Hope leia, Hoth leia, Slave Leia, and then endor leia. It's really cool. Alright enough of that. I really hope someone can help me.
John