I have been out for a long time - what do i need to know?

LikeMike

Chieftain
Joined
Jul 23, 2007
Messages
46
Hi guys,

I have never been a good Civ player, but I have played every single one (except the third one) including all expansions over the time. I have played Civ VI after release some and then decided to wait fo expansions and major patched. Now I think its time to get back in.

Would it be ok to just start a new game with both expansions, or should I try a game with only the first one first? And what new mechanics should I know about? Is there a guide or something like that out there that explains everything that is new in each expansion?

And I would also appreciate some general tips to ease me back in - like I said I was never very good, I play at prince difficulty. Stuff like: what to build first - is it still worth it to beeline to the great library or what other early game strategies work well and should I look for.

Thanks everyone. Happy to be back...
 
If you have all expansions I would use them all. Rushing great library was never a thing in Civ 6. I think you should just try it and when you run into things just look them up. Only thing you might want to read up first is the loyalty system coupled with the dark/normal/golden ages as that can really wreck your early game.
 
Play at prince is fine.
You want to get quite a few settlers out early... that is the key point with Civ 6.
Then build districts that help your victory conditions and maybe some trade/.money ones.
In some ways playing just with some basics like that is more fun than detailed and sometimes conflicting views.

My first game of VI was on prince, I knew no rules and had the time of my life.
 
I agree that you should just go with both expansions. Prince is a good place to start.

Barb activity level is unpredictable (and there seems to be a new bug that makes it really high sometimes), so be careful - you can see barb camps in any area of the map you've uncovered, so it's good to scout all sides if your capital early.

If your want good relations with the AI, don't forget to send them a delegation the first turn you meet.

If the UI bothers you, there are some mods that you can use that don't change the save that you can enable/disable at your convenience. (Sukritat's Simple UI Adjustments is my favorite.)

And have fun!
 
find a difficulty that works for you and work your way up from there. Dont need to know what building should be build in what order. Or if you should start with builder or scout. If you get stuck on something look it up. But no need to read guides about how to get better at playing civ 6. Just have fun and play the game.

Like with playing chess. You dont have to be a grandmaster to enjoy playing the game. There is enough fun along the way.
 
It's probably better to ask specific questions as you are trying the game out. But I agree with what the previous posters have said:
  • If you have both expansions, go ahead and play with them.
  • Districts are key, in particular Campus (Technology) and Commercial Hubs (gold and trade routes) are good as a general rule - and then others based on your victory condition and play style.
  • I would highly recommend ignoring trying to found a Religion for your first few games. It has a time and a place, but I would ignore it to start with. As long as you are not playing Pangaea it is very unlikely that the AI will defeat you with a religion victory.
  • Everyone's play style varies - you can enjoy the game as warmonger or as a builder (or some kind of hybrid). Civ 6 is very accommodating that way.
  • You will want to rush to Political Philosophy (in the Civics Tree). Getting your first tier of government is very helpful.
  • Eurekas and Inspirations are helpful, but by no means required. In a way they give you mini-quests that you can use to guide your game.
 
It's probably better to ask specific questions as you are trying the game out. But I agree with what the previous posters have said:
  • If you have both expansions, go ahead and play with them.
  • Districts are key, in particular Campus (Technology) and Commercial Hubs (gold and trade routes) are good as a general rule - and then others based on your victory condition and play style.
  • I would highly recommend ignoring trying to found a Religion for your first few games. It has a time and a place, but I would ignore it to start with. As long as you are not playing Pangaea it is very unlikely that the AI will defeat you with a religion victory.
  • Everyone's play style varies - you can enjoy the game as warmonger or as a builder (or some kind of hybrid). Civ 6 is very accommodating that way.
  • You will want to rush to Political Philosophy (in the Civics Tree). Getting your first tier of government is very helpful.
  • Eurekas and Inspirations are helpful, but by no means required. In a way they give you mini-quests that you can use to guide your game.

Agree with this especially beeline political philosophy and don't bother with founding a religion 1st game.
I'd also suggest ignore ancient wonders completely 1st game and going with a civ that has good all-round abilities like Rome.
 
Back
Top Bottom