Adam7Eight
Emperor
Guys, forgive me, I'm having brain cramps here.
I want to make techs more expensive than they are at default after other civs have already researched them. Once they're known, they're too cheap to get, IMO. So, in the GlobalDefines.xml do I raise or lower the value for "TECH_COST_KNOWN_PREREQ_MODIFIER":
If I want them to take longer to research I lower the value, correct?

I want to make techs more expensive than they are at default after other civs have already researched them. Once they're known, they're too cheap to get, IMO. So, in the GlobalDefines.xml do I raise or lower the value for "TECH_COST_KNOWN_PREREQ_MODIFIER":
Code:
<Define>
<DefineName>TECH_COST_KNOWN_PREREQ_MODIFIER</DefineName>
<iDefineIntVal>25</iDefineIntVal>
</Define>
If I want them to take longer to research I lower the value, correct?