Bryan317
Prince
- Joined
- Feb 7, 2017
- Messages
- 440
For lack of a better title... I'd like to open a thread that can let us all vent our frustrations about something we wish the VP mod included/changed because they think it's a more realistic change. This is not intended to insult or beg the devs for change. This mod has brought us closer to real life simulation than any other civ game. They are also looking at this game in other ways than realism. They are making a balanced masterpiece. In fact, the second goal of this thread should be to friendly discuss why your realistic suggestion may not work in gameplay and will destroy balance mechanics. But still... you wish something was more real? It kills the role playing? Then comment...make your arguement on how you could adjust the other mechanics to make your change work. I'll admit I'm not programmer. These are just wishes.
A few off the top of my head, I'll think of more myself.
Castles... why am I building them in 1965 to get to Arsenals? I have an Arsenal in Detroit where I actually live. No castles... That I'm aware of. Would be nice if they actually became obsolete and you only received benefits from them if you built them early.
I could probably throw Walls into this too. Is this impossible?? Can buildings be blocked after a tech is researched?
Courthouses... ok they are a huge mechanic to conquest games and Puppet vs. annex (especially early game). But in real life doesn't every city have a courthouse? Even if they weren't forcefully taken by another country? Maybe you could argue that every modern country in the world is technically occupied from its native settlers. But C'mon. And are courthouses the real life magic that stops all that mass unhappiness from being occupied? I think a combination of Police Stations and Courthouses perhaps. Which would lead me to go on that that unhappiness is being a little nerfed. And you don't have any of these buildings when you're taking over cities with your warriors and archers. Now I've killed the conquest mechanics lol
A few off the top of my head, I'll think of more myself.
Castles... why am I building them in 1965 to get to Arsenals? I have an Arsenal in Detroit where I actually live. No castles... That I'm aware of. Would be nice if they actually became obsolete and you only received benefits from them if you built them early.
I could probably throw Walls into this too. Is this impossible?? Can buildings be blocked after a tech is researched?
Courthouses... ok they are a huge mechanic to conquest games and Puppet vs. annex (especially early game). But in real life doesn't every city have a courthouse? Even if they weren't forcefully taken by another country? Maybe you could argue that every modern country in the world is technically occupied from its native settlers. But C'mon. And are courthouses the real life magic that stops all that mass unhappiness from being occupied? I think a combination of Police Stations and Courthouses perhaps. Which would lead me to go on that that unhappiness is being a little nerfed. And you don't have any of these buildings when you're taking over cities with your warriors and archers. Now I've killed the conquest mechanics lol
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