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ICEMod strategy and walkthroughs

Discussion in 'Other Civ-Related Games' started by neilkaz, Aug 30, 2015.

  1. Markus Ramikin

    Markus Ramikin Justicar

    Aug 19, 2015
    Holy Terra
    Sounds like a good one.

    (It's always GC with you!)
  2. neilkaz

    neilkaz Chieftain

    Oct 1, 2010
    Chicago Suburbs
    I've gone to Antares occasionally, but GC wins are more common in my super expansionist style where I conquer with ground troops and get my pop well over 1000.
  3. Alex2018

    Alex2018 Chieftain

    Jun 3, 2018
    Thank you for your detailed walkthroughs. As I read it and read other website, I am not sure how you all get those high population numbers. I barely get 50-57 population on my large homeworld using uni/sub/aq/large homeworld playing 1.50 huge/imp/prewarp. Maybe race picks with +growth would be it, instead of aquatic (I am not sure how much benefit aquatic adds to subterrainian)

    I micromanage like hell, use 1 pop housing technique, stock up on production, follow the built order that I've found to be the best (build all cb -> few freighters in between -> rlabs -> clones -> scomps -> biosphere,) in the long term, and still approach nowhere near the numbers that I see on this and other websites.

    I've seen cabman video. My approach is even more complex, except that I don't have colony ships to start with. If I had, then with big system nearby, I'd probably manage to reach around 100 pop (assuming two systems with ~ 50 pop total). But I like to start prewarp.

    Any comments, suggestions, critique?


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