Paeanblack
Prince
- Joined
- Dec 4, 2001
- Messages
- 518
Also don't forget with Gandhi you suffer double CityNumber unhappiness. So ICS'ing with Gandhi is still out of the question.
India is one of the best civs for ICS. The first two spaceship launches under 200 turns were both with Gandhi doing a full ICS. The only civs in the same league are France and Babylon.
FP doesn't come till Renaissance. Even bee-lining directly to it you'll be nearing turn 200 by the time you build it (unless extremely lucky and get an engineer). I feel it may come too late for effective ICS in this mod, but I'll be interested to hear feedback.
By turn 200, you can be researching Future Tech. The FP can be built much earlier.
What you are describing is not ICS. ICS is the unfettered spamming of cities. Building a city "when I have the opportunity" is managed growth. The goal is to kill the power of the TRUE ICS'er, the person who has 30+ cities by turn 200. ICS power comes into its own mid-game, not late-game as you are talking about. Setting up ICS is the first 200-250 turns. That what defines ICS.
The issue is about games with 60+ cities by turn 180. The first 200 turns aren't 'setting up ICS'; the first 200 turns are the entire game.
The reason people aren't terribly interested in the mod is that your posts indicate that you don't have a good grasp of the strength of ICS and what makes it so strong. Buffing theaters and stadiums won't have an effect.