Idea for how religion spreads (modmod maybe)

2ndimpression

Bloody peasant
Joined
Apr 29, 2009
Messages
59
I don't know if this possible but I have an idea of how to make religion act more realisitically.

Early religion were very centralised with countries/areas having their own unique religion, it was only mainly with the rise and fall of empires that other countries adopted the same religion. Later on there were missionaries actively spreading religion, but this came much later.

Is it possible for units built in a city with a temple to recieve a promotion (of that religion), which if that unit is stationed in another city there is a small chance (per turn) that the religion will spread to the city it is stationed in. This would work instead of religion spreading passively. This could also work with trade caravans etc spreading religion to other bordering countries. Or if you are stationing troops in friendly cities etc.

This would stop religion spreading huge distances as it now does, until later in the game when missionaries could be brought in later.

I hope this makes sense and would hopefully make for a more realistic spread of religion - if it is at all possible. (I got the idea from the plague promotion from 'fall from heaven' although this works differently).
 
I like your ideas, but I think it's more important to find a way of simulating how religions fade away from cities / regions.

I've been thinking about that for a while, but couldn't find an acceptable solution. Maybe both things would be a job for Aaranda.
 
I like the idea of religions fading away too, maybe linked to events or just a very very small percentage chance each turn.
 
These are interesting ideas for religions. I remember one modcomp had it so settlers retained their religons from the city that built them.

Unfortuantly, what you guys are asking for involve SDK changes and only 2 RoM modmoders have those abilities, myself (and my abilities are woefully lacking, I can only merge others sdk changes) and Jooyo. So you need to ask jooyo to mod this.
 
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