Nimek
Emperor
- Joined
- Jul 7, 2010
- Messages
- 1,208
Current unit upgrade system is very unrealistic and spoil the fun from gameplay. Now you can conquer city put into that city one hundred units and upgrade them by simply one click. In this model you can win very easily cause all you must to do is discover new military tech and upgrade another tech and upgrade - build a strong military is not an effort just very simple upgrade. So my idea:
1 Upgrade should be only available in cities
2 Disable upgrades posibilities in cities when its in rebel state. (now you can capture enemy city - put in your units and upgrade them in the same turn !!!)
3 Allow only one unit upgrade per turn in city (very important and realistic witch big impact to the gameplay)
4 Upgrades from very old units to modern should take more than one turn. For example ehrn you uprade from knight to tank it should take 2 turn cause normaly you should upgrade knight to cavlary and than to tank (or allow units to upgrade only one step higher in upgrade hierarchy)
5 If you cant build that type of unit in city that you want to upgrade (
for ex, city dont have required building or resource ) you cant upgrade unit also.
Another thing is we should make some building required to build tanks cause they are very powerfull and sophisticated weapon. How city without war factory only with resources can build tank ???
This changes will better acurate to reality cause know the game is too easy. Now in one turn you discover new military tech and in another turn after upgrades you have entire new the best army and everything you can do during wartime in captured city. One big nonsense.
1 Upgrade should be only available in cities
2 Disable upgrades posibilities in cities when its in rebel state. (now you can capture enemy city - put in your units and upgrade them in the same turn !!!)
3 Allow only one unit upgrade per turn in city (very important and realistic witch big impact to the gameplay)
4 Upgrades from very old units to modern should take more than one turn. For example ehrn you uprade from knight to tank it should take 2 turn cause normaly you should upgrade knight to cavlary and than to tank (or allow units to upgrade only one step higher in upgrade hierarchy)
5 If you cant build that type of unit in city that you want to upgrade (
for ex, city dont have required building or resource ) you cant upgrade unit also.
Another thing is we should make some building required to build tanks cause they are very powerfull and sophisticated weapon. How city without war factory only with resources can build tank ???
This changes will better acurate to reality cause know the game is too easy. Now in one turn you discover new military tech and in another turn after upgrades you have entire new the best army and everything you can do during wartime in captured city. One big nonsense.