notque
Artificially Intelligent
- Joined
- Nov 13, 2005
- Messages
- 2,188
The Kuriotates die first on every game I play that they are in. I've played as them, and these are some ideas I'd think to improve them. They really need something.
1. All settlements get automatic defenders with hold on them. It seems like they'd defend their own settlements, and it wouldn't stop you from putting additional defenders in there.
You could do a variety of things on what type of units. Maybe they are weaker (-1 attack and defense).
But I think it'd help the AI and the player. Make these auto units not count for military costs. Make them be upgradeable (only in the city, and only for those units)
Settlements can't build palisades or walls so having additional free units to defend would help.
A lot of options, but seems good.
2. Have the Kuriotates build less settlers and workers. They build too many as is.
3. I haven't seen the AI city placement for them since they die before I even get a chance to look at it, but if they aren't spreading their main cities out more, they should.
4. Perhaps another building, wonder or something specific for them to give them some additional might? Something early just to get them through the beginning of the game.
5. Have workers somehow only build improvements on their actual cities until they are finished, and then go and get resources so they don't build just farms and mines near settlements.
They might be really good with the AI after the beginning, but I swear, out of all the games I've played they have always been the first to die, and it's always the quickest I've ever seen any civ die.
They need something.
1. All settlements get automatic defenders with hold on them. It seems like they'd defend their own settlements, and it wouldn't stop you from putting additional defenders in there.
You could do a variety of things on what type of units. Maybe they are weaker (-1 attack and defense).
But I think it'd help the AI and the player. Make these auto units not count for military costs. Make them be upgradeable (only in the city, and only for those units)
Settlements can't build palisades or walls so having additional free units to defend would help.
A lot of options, but seems good.
2. Have the Kuriotates build less settlers and workers. They build too many as is.
3. I haven't seen the AI city placement for them since they die before I even get a chance to look at it, but if they aren't spreading their main cities out more, they should.
4. Perhaps another building, wonder or something specific for them to give them some additional might? Something early just to get them through the beginning of the game.
5. Have workers somehow only build improvements on their actual cities until they are finished, and then go and get resources so they don't build just farms and mines near settlements.
They might be really good with the AI after the beginning, but I swear, out of all the games I've played they have always been the first to die, and it's always the quickest I've ever seen any civ die.
They need something.