Alrik2002
Warlord
Hi,
I would like to check my mixed mod for OOS-Errors. For this I´ve some general questions.
1. I know, that there is a MPLog, which you can activate. While the game is running, it´s in the logs-folder but when I´ve quit the game, it´s gone. Could you tell me how I can "hold" it, so that I can check it later?
2. In the MPLog I´ve found some ASYNC Rand numbers already:
3. Since you can´t use the worlbuilder in MP-games, how do you test if a game will get OOS on a specific function?
Thanks so far. I believe I will have several more questions later, when I start testing.
I would like to check my mixed mod for OOS-Errors. For this I´ve some general questions.
1. I know, that there is a MPLog, which you can activate. While the game is running, it´s in the logs-folder but when I´ve quit the game, it´s gone. Could you tell me how I can "hold" it, so that I can check it later?
2. In the MPLog I´ve found some ASYNC Rand numbers already:
- AI Best UnitAI
- AI Best BuildingAI
- Pick Song
- AI Best Unit
- Wonder Construction Rand
3. Since you can´t use the worlbuilder in MP-games, how do you test if a game will get OOS on a specific function?
Thanks so far. I believe I will have several more questions later, when I start testing.