Idiot mistakes 101

paulfish

cheese head
Joined
Mar 14, 2004
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Some mistakes that I have made in a couple games I have played lets see how big a list we can come up with .


1. leave your fishing boats unprotected and start a war and have all your cities starve.

2. have your only oil on the border with a friend civ there culture expands to absorp the oil tile in the middle of a war and then I can't build my tanks.

:eek:
 
First game: Built settler right away... "OMG MY CITY IS STILL A 1 %@$%$ %%% #$* @$*#$&@$ %$*#$*$@*!!!!!!!!!"
 
4. Building a worker right away, thereby halting the city's growth, and then having the worker around twiddling thumbs while my scientists desperately try to research anything that gives him work.

5. Beelining for horse archers, prematurely declaring war on a neighbour, and then finding out that you actually need archery too to build them.
 
Dragonlor said:
First game: Built settler right away... "...

Ha! This has been a mistake since the first civ. I still remember the challenge of building the settler on time so as to not ruin your city.
 
Going to pacifism for war, and going to mercantilism without using specialists.
 
7. Basing an attack on transporting military units with galleys....
 
6. After sending my Great Merchant off to the furthest city I coud find; within sight of land, I get another GP, and see I can start a Golden Age. Can't click on the button fast enough...except now my Caravel is now empty :cry:
 
8. Misclicking your 1st built settler and having it get eaten by a panther :cry:
 
El_Machinae said:
Ha! This has been a mistake since the first civ. I still remember the challenge of building the settler on time so as to not ruin your city.

Are you kidding? In civ II, when you've got some safe space to expand, building a settler right away is practically obligatory. Then a warrior/phalanx, then another settler, possibly another phalanx (for the next city) and then another settler. Then another settler to improve, and then... probably another settler. In civ III, when building a settler started to cost 2 pop, it all became different of course, but in II the early phase of the game you often would only build settlers and phalanxes when not at war.
 
Converting from Hinduism to Taoism to improve relations with a few other civs, then in the same turn adopting Free Religion!

Whoops! That was dumb.
 
Being alone on a continent, I had a very poor army. Why do I need one, I asked myself, no one would invade me being so far away from the other civ.

Then all of the sudden Isabella declares war on me (like in all the previous games) and, in that turn, she unload 6 units and take one undefended coastal city.
 
You actually were in a game with multiple Taoistic civs? wow. Were they on a continent where no other religion was founded?
 
Discovering the technology that makes Iron visible and seeing it in your neighbor's territory but not yours. Since you don't want to declare war on him until you build up a strong enough army, you give him the technology needed to see iron just so that you can have him trade it to you. As soon as he notices that he has iron and you have none, he declares war on you and wipes you out.

Moral of this story? NEVER play Civ4 when it's late at night and your brain has already gone to bed. :D
 
Ray Patterson said:
You actually were in a game with multiple Taoistic civs? wow. Were they on a continent where no other religion was founded?

Why yes, actually, they were, lol (well almost). Large continents map, 3rd and 4th biggest civs had each been relatively isolated all game and I needed their votes for a Diplo win.
 
jdurg said:
Discovering the technology that makes Iron visible and seeing it in your neighbor's territory but not yours. Since you don't want to declare war on him until you build up a strong enough army, you give him the technology needed to see iron just so that you can have him trade it to you. As soon as he notices that he has iron and you have none, he declares war on you and wipes you out.

Ha that's legendary!! :lol: :lol:
 
On that note, accepting every new civic that the advisors ask you about.
 
Expanding quickly to box Genghis Khan in on the edge of the continent and then not taking time to defend all of the cities that have been built. It turns out that a platoon of Mongol Axemen can easily defeat a single warrior defending the Oracle and Parthenon.
 
Japanrocks12 said:
On that note, accepting every new civic that the advisors ask you about.


Hahahahaha... I never use slavism when I am not spiritual. Is not worth it.

Well.. after playing chieftain several times to get used to the game, I changed to noble. So, those are the mistakes I have made so far:

Not building an army strong enough to fight the barbarians. Oh, my, the barbarians on noble are nastier than on chieftain. I lost the capital in one game :cry: and I started over. I know, it is a bad players thing :mischief:

I was playing as Louis XIV on noble, trying to achieve a cultural victory. So I built Stonehedge, Oracle, Partenon and I was leading to Music (free artist, I love it). since I though It was a bit useles, I didn't research hunting. I had Iron so I could defend with swords. Then I started to expand, expand and expand, and every time I founded a city, the money I had to spend to maintain the empire was higher... I was researching literature and I though, OK, I will research hunting after finishing literature to create some villages and have more extra money, I couldn.t. I ran out of money and my people went on strike and the army went suicidal. :cry:

Never go to mediaval ages without hunting.... :nono:
 
Elponitnatsnoc said:
8. Misclicking your 1st built settler and having it get eaten by a panther :cry:

Beat me to it :cry: ... man that was depressing...and on settler difficulty..where animals only attack like 1/4 of the time I think :eek:
 
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