Quentin said:
If Great Artists only contribute 1000 culture using great works and the borders expanded that much, does this mean that borders in general would be much wider now?
Only 1000 culture? That's quite a lot, in Civ III terms, especially if the city receiving the culture has none to start out with. Think about it, in Civ III, a no-culture city has borders extending one tile away. When it gets to ten culture, its borders expand to two tiles. One hundred culture extends to three tiles, and 1000 culture extends to
four tiles. If you look at the video again, you'll see that the two cities that expanded their borders went from one-tile cultural radius, and expanded to a four-tile radius upon receiving the cultural boost (same as in Civ III). Since cities in Civ IV are no longer guaranteed the tiles immediately surrounding them, it was enough to completely enclose the green city. So, actually, borders
do not appear to spread farther than in Civ III.
Meleager said:
It seems boarders spread much furthur than in civ 3.
See above.
Colonel said:
Did anyone notice that scene in the video interview the Cultrual Rape, they just replaced RoP rape with that. I sense the ai is going to do that crap on mass. Think about it, you get a bunch of great people collected then rape the border the outer cities surronded by you, take em, then pull great people to the new cities, rape the border, move in take the surrounded cities, and so on. Its a new form of rape.
First of all, there is
no comparison between what we see in the video and RoP rape in Civ III. First of all, RoP rape is a completely dastardly tactic that should be frowned upon because it is an exploit that takes advantage of the nature of a turn-based game and the AI's inability to recognize human intentions. Second, the strategy you described in your post hardly seems viable to me, for several reasons. Great people, first of all, are supposed to be rare. It would probably take a while just to get two of them at the same time. And once you do get several of them, you have to decide between their various functions (golden age, super citizen, one-time bonus). I hardly think the AI is going to be "doing that crap en masse".
Plus, surrounding a city with your cultural borders only works if the enemy cities have
little to no culture. Along a stable border, most cities will have a fairly large amount of culture already, so using a great artist for a cutural boost will probably just give that city the cultural lead along the border (very useful if there's a contested resource in the area and your city is a bit behind the cultural race).
Thus, cultural boosts from great artists doesn't even come close to RoP rape in Civ III. I don't even know what prompted the comparison.