Illian temples of the hand

autopsy-turvey

Chieftain
Joined
Dec 17, 2005
Messages
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Hi, I just picked up the new version of ffh after not playing for a long time and I decided to give the completed illians a try. I started on floodplains and built a temple of the hand, which turned all my stuff into less productive ice tiles and . .. .. .. .ed up my food production. Is there a benefit to building temples of the hand that makes up for the food hit, or should I refrain from building them from now on?
 
Hi, I just picked up the new version of ffh after not playing for a long time and I decided to give the completed illians a try. I started on floodplains and built a temple of the hand, which turned all my stuff into less productive ice tiles and . .. .. .. .ed up my food production. Is there a benefit to building temples of the hand that makes up for the food hit, or should I refrain from building them from now on?

Ice acts like Grassland for the Illians. So it's almost always a benefit. Even in terms of floodplains, at least some of the time, since you'll also have a bunch of useless Desert around.
 
Ice acts like Grassland for the Illians. So it's almost always a benefit. Even in terms of floodplains, at least some of the time, since you'll also have a bunch of useless Desert around.

I don't know, I got a pretty sweet start here with like 5 floodplains surrounded by grasslands and plains

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Is there any benefit to temples of the hand beyond the pagan temple benefits and the ice tiles? like will i lose out on illian events if i dont build them?
 
Benefit: Temple of the Hand converts jungle to forest. That is an very nice. But it kills floodplains.

Not sure if the counter thing has been fixed yet. Do something that temporarily changes terrain (like the ice spell), then build Temple of the Hand. Terrain switches back, makes me wish there was a way to destroy the temple and rebuild it.

Sanctify causes issues too. I had fun with the Calabim, who had happened to build the blood of the phoenix, and had hundreds of Veil priests. I had to kill everything twice, and when it was over, Hyborium had 100+ pop cities.

Anyway, I had been sanctifying and creating ice. When the war was over, and my cities had produce temples of the hand, there were a few tiles that became fields of perdition, but could not be sanctified. Very strange effect.
 
Yeah, those cities don't want temples of the hand. Temples of the hand are for cities with either no floodplains or a lot of trash terrain (deserts, jungles, tundras), or both.
 
Floodplains are deterrent from building the Temple of the Hand, but the Oasis, on the other hand, gets one of the biggest bumps. 5 :food: and 2 :commerce: from an unimproved tiles is none too shabby.
 
Only purpose for you to build it in Lakis is to have the Mirror of Heaven, which is very hot place, placed on ice.:D
 
keep in mind that if you ever want to use the deepening ritual, you want temples of the hand in all your cities otherwise your economy gets nuked too. Tundra suck for everyone including the illians.
 
I think it should be permanant. I'm pretty disappointed that it isn't

In every game that you don't play Illians, but the Illians are in the game you'd know that you can trash the game as soon as Auric completes deepening EXEPT you have druids already. Would that be fun? I think not.
 
It doesn't trash the game. It throws up a few tundra squares here and there. It's very far from the end of the world. The difference in the territory of the surrounding civs when I used it was barely noticeable. The vast majority of their land was untouched.
 
In my games everytime the deepening was completed, almost EVERY tile turned to tundra - some even turned to ice. And thats a clear vote for the trashcan if you have no means of terraforming.
 
It doesn't trash the game. It throws up a few tundra squares here and there. It's very far from the end of the world. The difference in the territory of the surrounding civs when I used it was barely noticeable. The vast majority of their land was untouched.

In my games everytime the deepening was completed, almost EVERY tile turned to tundra - some even turned to ice. And thats a clear vote for the trashcan if you have no means of terraforming.

The amount of tiles changed is random each time - sometimes it could do just 1 or 2, other times nearly every square on the map.
 
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