Inspector Javert
Prince
- Joined
- Sep 19, 2005
- Messages
- 510
The problem is that I don't know much about modding I was wondering if anyone would sign on to make my vision a reality here's what I am planning to do is it feasible? And will someone help me do it
* New resource types Drugs.
Drugs will be divided into soft drugs (Tobacco, coffee, Marijuana, alcohol etc.) and hard drugs (Opium, cocaine, etc.). Soft drugs will be your basic resources that might cause a bit of unhealthyness espically when combined with a corporation (see below).
Hard drugs will begin as normal resources but after the discovery of corporation after which you can found Cartels which act as corporations but bring in much more money to the owner of the HQ and lots of trouble (
etc.) for the cities they are in. (this is open for debate if someone has a better idea please let me know) They can be neutralized by adopting police state or by getting the UN to band them.
* The UN will be altered. First it will have the ability to expel voting members (those who defy resolutions). Once a person is expelled they are vulnerable to mass declare wars from the UN.
Once two or more civilizations are expelled from the UN there will be an option for the expelled members to build the United Council (UC) an alternative UN (Someone else had this idea before me)
There will be several new resolutions:
1. Expel Member (50% +1) as mentioned before it removes a member from the UN and makes them immune to all resolutions both the bad and the good (you won't have to follow the Nuke ban but you won't get the extra trade routes)
2. Repatriate member (50% +1) nullifies an expulsion cannot be granted after the UC has been founded.
3. Drug ban: Drug resources cannot be used, Cartels have no effect.
4. Alliance with all members: available after the UC is founded makes all members permanent allies.
The UC will have the same resolutions save for the touchy feeley civics resolutions.
* New resource types Drugs.
Drugs will be divided into soft drugs (Tobacco, coffee, Marijuana, alcohol etc.) and hard drugs (Opium, cocaine, etc.). Soft drugs will be your basic resources that might cause a bit of unhealthyness espically when combined with a corporation (see below).
Hard drugs will begin as normal resources but after the discovery of corporation after which you can found Cartels which act as corporations but bring in much more money to the owner of the HQ and lots of trouble (


* The UN will be altered. First it will have the ability to expel voting members (those who defy resolutions). Once a person is expelled they are vulnerable to mass declare wars from the UN.
Once two or more civilizations are expelled from the UN there will be an option for the expelled members to build the United Council (UC) an alternative UN (Someone else had this idea before me)
There will be several new resolutions:
1. Expel Member (50% +1) as mentioned before it removes a member from the UN and makes them immune to all resolutions both the bad and the good (you won't have to follow the Nuke ban but you won't get the extra trade routes)
2. Repatriate member (50% +1) nullifies an expulsion cannot be granted after the UC has been founded.
3. Drug ban: Drug resources cannot be used, Cartels have no effect.
4. Alliance with all members: available after the UC is founded makes all members permanent allies.
The UC will have the same resolutions save for the touchy feeley civics resolutions.