Immigration could be the solution to the tourism-conundrum. Currently touristic influence reduces happiness in other Civs with the final effect of it being that you can get rewarded a whole foreign city at 20 unhappiness for 5 or more turns. You will probably get the worst city of that other Civ so basically you get an addition for your tall empire you don't need at all.
This is where immigration should start. Not at -20 but maybe at -5. This way an unhappy empire simply loses population which isn't such a bad thing because it makes them happier. The touristic aggressor benefits as well by getting even taller. Obviously this shouldn't happen too often (now it does happen faaaaar too often).
Now what to do with America? Maybe every time they receive population in this manner they have a chance to get a GP instead (10% GS, 5% GE, 5% GMus, 5% GA, 5% GW, 5% GMer; no generals or admirals). This would reflect immigration in the time around WW2.
In terms of tactics it would allow America to participate in the culture game to further enhance their space-race potential.
This is where immigration should start. Not at -20 but maybe at -5. This way an unhappy empire simply loses population which isn't such a bad thing because it makes them happier. The touristic aggressor benefits as well by getting even taller. Obviously this shouldn't happen too often (now it does happen faaaaar too often).
Now what to do with America? Maybe every time they receive population in this manner they have a chance to get a GP instead (10% GS, 5% GE, 5% GMus, 5% GA, 5% GW, 5% GMer; no generals or admirals). This would reflect immigration in the time around WW2.
In terms of tactics it would allow America to participate in the culture game to further enhance their space-race potential.