Yeah, the Sistine Chapel is crucial! Missing it would be very bad.A very difficult decision here. I know that my way of leaning is towards hurrying the Parthenon. There is a good chance Willem is working on it himself, and he will very likely finish before you.
If you fall too far behind, saving it might not even matter!
Or, as they say, a bird in hand is worth two in the bush.
But that's just my thoughts, I've very little experience playing for Cultural victory. Maybe fast Sistine Chapel is that worth it?
But you are correct, as you can see the bird stuff applies here, and to make sure to get something for aesthetics and start generating high culture to push cultural borders was also a priority.
By the way, I'm now seriously thinking about adding the Great Library to the mix.
It will probably depend on which turn other civilizations discovers literature.
Three out of 6 didn't yet, but I didn't meet the others.
Thanks for the feedback.

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Session 7, turn 129, 350AD
(first attempt, no cheats, no reloads)
Since Willem already discovered it, Mongolia decided to trade aesthetics to Zara.
Zara was proposing:
- monotheism, which would be positive to adopt organized religion
- meditation, which would be positive to build monasteries and opens up to philosophy
- priesthood, which would be positive to build temples and opens up to code of laws (caste system).
But another deal, even if less worth in science points, was preferred: mathematics for aesthetics
Mathematics gains +50% on hammers from chopping, and opens up to music (free artist, Sistine Chapel).

Technologies screen: Zara discovered construction already.
But none of my two buddies discovered any technology of the following list yet:
currency, code of laws, drama, literature, feudalism, horseback riding.
So, unless this corner of the world is backwards, music and philosophy won't be discovered too soon.
Willem research is not visible anymore, anyways he was researching feudalism last time I sow it.

After a short migration to the west, the great engineer hurries the Parthenon in Beshbalik.
There were few reasons behind choosing Beshbalik over Turfan as Parthenon city:
- Beshbalik really needs an high culture output at the moment, to regain CFC tiles under the Dutch domain
- Beshbalik produces less and has less forests, so build the Sistine Chapel, next wonder, in Beshbalik is more likely
- Beshbalik already putted some hammers in the Parthenon, which will give Mongolia a nice wonder failure gold
The worker started farming the corn near Beshbalik, instead of chopping in Turfan area.
Turfan switched production from Parthenon to Statue of Zeus, just for gold failure this time.
Karakorum, size 4, keeps on growing building workboats and running scientists.
Some micro has been made between Turfan and Karakorum in following turns: add/drop scientists and work/drop mines.

The Parthenon was completed in Beshbalik in turn 119, 100AD.
The city, size 3 running a scientist, next started a workboat. The worker still farming the corn.
The gold failure from Parthenon in Turfan was 44 gold, and hurried a bit the discover of literature.

Shaka showed up. He's cautious and he adopted another state region. A bit scary?
An open borders agreement was made, but he doesn't trade technologies at the moment.

Mongolia discovered the secrets of literature, next task is music for the free great artist and the Sistine Chapel.
The Statue of Zeus has been built somewhere. The worker completes the farm on the corn near Beshbalik this turn.
Beshbalik border expanded regaining for Mongolia some more land earlier under the Dutch control.
The city, size 3 running a scientist, completed the workboat and it is now building research.
The capital, Karakorum, is size 5 now and keeps on growing running scientists and building workboats.

Turfan, stagnant at size 4 running a scientist, switches production from the Statue of Zeus to the Great Library.
The city will later drop the scientist to work the mine. Both solution, gain the wonder or the gold, are welcome.

The Statue of Zeus gold failure in Turfan was worth 28 gold.
The worker is building a road on the corn near Beshbalik.
The flood plain tile still under the Dutch domain for now.

Beshbalik, size 3 running a scientist, is growing working corn and fish, and builds research.

Karakorum, size 6 now, is growing working the two fishes, the corn, the cow and the grassland hill.
The city is running only one scientist at the moment to hurry a bit the next workboat (for the clams).
The National Epic is planned next in this city.

Technologies screen: Mongolia still have the monopoly on literature.
Shaka is missing polytheism, alphabet and aesthetics, but still not willing to trade.

Beshbalik, size 4, is growing working corn and fish, and running 2 scientists now.
The city still build research.

Overview of Mongolia: Christianity has been founded somewhere.
The last workboat, built in Karakorum in the last turn, is ready to drop the net on the clams.
The worker is now farming a grassland tile near Karakorum.
The capital, Karakorum, had another borders pop in one of these last turns; the copper is under Mongolian domain now.
Mongolia has direct visibility on the cities of Rotterdam (Dutch) and Adulis (Ethiopia).

Karakorum reached size 7 and started to build the National Epic in the previous turn.
The city keeps on growing fast running 2 scientists and working 2 fishes, 1 corn, 1 clam and 1 cow.

Turfan, stagnant at size 4, keeps on putting hammers into the Great Library.

Turfan CFC has 3 fresh water grassland forests to chop:
- should the Great Library be hurried and actually completed next?
- should the worker chop those (and maybe few more) forests into the Great Library?
- should those forests be saved to make sure to don't miss the Sistine Chapel?
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End session.
Comments?
