I love the fact though that you only are producing 6 espionage points per turn. This means that you have build 1 courthouse in total if I am not mistaken hehe. No time to waste right?
Ah ah. Yes, just one I guess.
But it was already there when captured the city, since I never gave the order!
And besides not wasting time...
All the following is just "IMO"
I usually prefer building wealth rather than markets, grocers, banks and courthouses, if in low gold troubles.
But it was like never in this game. Even with a bunch of praetorian stationing in enemy territory,
Rome was conquering cities so fast that the income from pillaging and razing was eventually enough.
As well, selling resources for gold helps. And a smaller empire helps containing the maintenance costs low.
Same for troops: fewer units highly promoted, besides performing better, cost less than more not promoted units.
The only buildings I really care about are libraries and universities. Next granary and harbors/lighthouses.
Then later observatories are nice in the cities where the science output is decent.
This game I built a couple of forum/grocer to raise a bit happiness and health somehow.
(And missing probably the fascism race for that).
Specifically on this game: considering Rome (capital city) and Angkor Thom (Versailles city) positions,
(see last screen shot) I believe this is the stereotype of a game where courthouses effects are insignificant.
Again, just my silly opinion. I might very well be wrong on all this.
Then of course, with a bigger empire, and bigger cities, Wall Street and Forbidden Palace have an higher value
(but since hitting a population of like 20 in my cities, makes my PC sloppy and crashing to desktop,
I keep only few of them, and keep them small. - Yeah, silly me! Just kidding/joking

- ).
I am just wondering what Hammy is doing? Is he focussing on Gilga instead of you?
Yeah, I wonder as well. Good question!
I sow few Babylon destroyers moving around near Rome and vassal's cities (poor guy, he's being kicked out from the continent, and cares about defending the oceans...), but yes, I was waiting more military resistance from Hammurabi as well.
It really looks like this is going to be a short war. Good luck with your victory.
Thanks! Yeah, now it really seems like this one is going to be my first conquest victory on Immortal.

Small map makes it easy, of course, but still, I'm glad, also because the map wasn't that good IMO
(dry land around capital, start from an edge, protective and creative AI leaders, ...).
(note: smilies disabled since reaching the 30 images limit with the screen shots)
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Session 30, turn 331, 1911AD
(first attempt, no cheats, no reloads)
The great general built a military academy in Aksum.
That's Aksum output when building military units. Not Rome, but pretty good too.
Little gift to Gilgamesh: combustion.
A commando infantry attacking Babylon directly from Ycity: those guys are kind of cool!
A knight finishing up the job.
Babylon: first half of the wonders, and settled great people.
Babylon: second half of the wonders. More building are up there.
Babylon razed. Yep Hammurabi, facing Rome is not wise to defend your capital with just 4 units.
Golden age finished. Nippur razed as well.
And another couple of wonders destroyed too.
Ah ah... poor Ycity! It keeps on having its building destroyed! A factory this time.
Next city on the list, Kutha, is razed as well.
Commando units, and what they are good for.
An high promoted cuirassier finishing up the job.
Akkad was razed, and both another wonder and another shrine were destroyed.
Ah... Scotland Yard, destroyed. And the military instructor, gone.
This one was a little harder: Rome lost 2 cannons and 7 infantry units in the attack.
An infantry stack healing on Borsippa gates, waiting for a cannons stack to arrive.
Rome discovered scientific method, picked next biology: but it will never discover it I believe.
Eridu conquered again, Rome gave it back (liberate) to Gilgamesh once again: be more careful this time, please!
Yeah, right, a gracious act of generosity. Here the new cultural borders.
Babylon is now in the corner, but Hammurabi doesn't give up.
Borsippa razed, and another shrine destroyed.
Six cannons were lost in that last attack.
Sirpurla razed as well. Just one cannon lost this time.
A level 7 war elephant capturing, in 1911AD, another city.
Just one cannon lost this time too.
Victory screen: culturally Babylon is not so scary anymore. As well as militarily.
Demographics. Rome is first in all the important categories except one.
Take a guess in which one is not: yep, soldiers!
Top cities: all Roman, except Eridu, gifted to Gilgamesh.
Tactical overview: in few turns the four Babylon northern cities should be gone.
If Hammurabi doesn't capitulate after being wiped out from the main continent,
few naval transport will be necessary to drop the troops on the islands. No big deal.
The only issue left has now become getting a 50 exp level 8 commando war elephant.
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End session.
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