ezwip
Prince
- Joined
- Oct 4, 2006
- Messages
- 389
City states don't even create enough units to be effective in a battle. Most of the time I don't even notice when I'm at war with half a dozen of them. If they coordinated attacks it might not be so utterly hopeless for them. When I fight other civilizations it's always on my terms, even if they surprise me with a joint attack. It's like dangling a carrot from a stick. They come after me and I lead them to the artillery. Then they run into the main line. Most of them die, then the next turn I mop them up. Let them heal for a few turns, and claim every city. There is only minor resistance after that. I can conquer an endless amount of cities and turn them into puppets. The only thing slowing growth is the happiness factor. For whatever reason I'm bloody rich with a huge army, massive science, plenty of culture and I'm just royal b-smacking the hell out anyone that looks at me funny. This game is great if you want to be freaking awesome! On Civ BTS if I tried that I'd choke from unhappiness and lack of cash. Negative money and happiness really doesn't do much. It takes hundreds of turns of completely ignoring it while it's wildly out of control to really make an impact. Cities defend themselves so it's everyone to the front. If necessary I can always buy units on the fly for any undefended area. After all I've got tons of cash from going buckwild all over the map. I already know goober is going to attack pretty soon so I'll immediately follow peace with this guy with war on them. Then I'll be close enough to the next continent that I can bring that caravel back and have the entire army jump in the water... and then ninja attack everyone on the shoreline after announcing my declaration of another war. By this time as the op stated my units are immortals.