Htadus
A and L's dad
This is not an ideal map for a player moving up in difficulty. It will be a rather rude introduction to the higher level. You'd need a truly elite deity player to beat this on that level 1st try.
OK you got me on this. Are you serious or are you joking. I guess you are joking since I am farthest from a Deity player but I know I can win this game.
As for my game, I did not play too far.
Spoiler :
Stated settling in place and starting a worker. The tech path was Hunting, The wheel and AH before heading to BW.
Original Warrior went south and discovered the gold site and headed west along the land strip. He accidently fell upon Zulu worker who just built a pasture. Since this is Immortal, I chose to steal the worker and pillage the pasture before exploring the zulu land. The captued worker ran toward china for 3 turns and then started a road to planned second city claiming gold, corn and Wine.
After a few turns Shaka had enough of Chinese harrasment and agreed for peace. After learning BW and finding copper to west, city 3 was founded with clams, sheep and copper. The tech path then went to PH in the hope of building the Oracle for MC. The copper city was able to build the Oracle while the Gold city ran 2 scientists for the Machinary bulb. I stopped the game in 550 BC with 10 turns for Aesthetic to come in and a GS waiting to bulb Machinary.
There is a pile up going on right now and it is Monti, Shaka and Ragnar against Joao.
I have nearly all the forest near the capital for some mass Chokunu chopping and will go after Zulu, Monti and then JC. I intend to let shaka and Monti have full access to go after Joao. That way their cities should be les guarded.
