TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
Didn't see something to attach in a PM so I'm just going to put the next save here:
View attachment 191426
I put a guy in but then thought better of it and tried to switch HC in (punching bag though he may be, I had a surprise on this map). For the life of me though, I can't switch them and retain the original save, so it's just going to be how I had it originally. Note that it is unbelievably hard to steer AI religions - I ran this test save a bunch of times and found that on this (and other) starts it's actually very random - sometimes civs that don't even start with mysticism get an early religion! Strange but there you go.
This is meant to be a challenge and I think it will be. I could have made it harder - I could have put HC on his own island accessible to the rest of the world via sailing but with enough room to whore out techs unbelievably, but I figured this should be playable, so while I tweaked it to be a hard opening it shouldn't be impossible IMO.
View attachment 191426
I put a guy in but then thought better of it and tried to switch HC in (punching bag though he may be, I had a surprise on this map). For the life of me though, I can't switch them and retain the original save, so it's just going to be how I had it originally. Note that it is unbelievably hard to steer AI religions - I ran this test save a bunch of times and found that on this (and other) starts it's actually very random - sometimes civs that don't even start with mysticism get an early religion! Strange but there you go.
This is meant to be a challenge and I think it will be. I could have made it harder - I could have put HC on his own island accessible to the rest of the world via sailing but with enough room to whore out techs unbelievably, but I figured this should be playable, so while I tweaked it to be a hard opening it shouldn't be impossible IMO.