@Dirk, I settled on that gold desert hill for the following reasons:
1. Hill bonus+river bonus. I did not feel like defending 2 cities on flat lands. since i need many defenders in Nuttinghill which is on flat land, i can defend this hill city a lot easier just in case
2. Low food city, will take very long time until I could work 2 gold mines, so i just settled on one gold to get it right away.
3. it claims another Ivory which AIs often will give me 2 Resources for early on.
4. York will mostly likely become a prod city, commerce here does not matter much.
GK will not end war unless I give him Nuttinghill which is impossible, i d rather keep fighting and earn more GG pts.
125AD: Got doubled by GK and Shaka. Good that my 5th city bording Shaka is also on hill. Note i am taking the Feudalism/CS route since defending with pure archers is not fun. Protective Longbows will ensure our survival....
150AD: I built HE in capital anticipating major war ahead. HE+later Beaur means +150% unit prod. I will need this kind of mil powerhouse. London will mostly like get HE+Oxford and become a super science+mil city. I pretty much give up on GP prod this game as survival is the key early.
350AD: kill loss stats. I never used archer to this extend, but this is amazing, trading 19 prot archers with cats and phants (70 dead attackers)! we need all kinds of bonues Fortify+hill+medic. do not move your archers around and station them in troubled cities early.
520AD: Nappy joined the fun i am now trippled teamed by the 3 best warmongers in the game!! GK+Shaka+Nappy haha....
Again, York being on the hill will again face a big challenge after fending off GK...
Soon I made a GG longbow unit in York with CG3+Gurilla2+Drill4 and this guy is capable of killing up to 10 catapults in a single battle.
600AD: Did you see the difference after switching from Archers to Longbows?
Nappy lost his entire army against York defending LBs within 5 turns and accepted peace.
Here is the new kill loss stats
Shaka/HC build AP, ended war with him on a AP vote. Another random event ended war witg GK. So after 2000 years of tough wars, I enjoyed brief peaceful build up. I missed on everything like Lib race, taj, just playing catch up. Trade anyting possible and joined the largest religion club - the Hindus.
I tried to get everyone busy with a few bribes Gilgamesh buit Sistine, maybe aiming for culture, HC is running away in tech.
1410AD: I got steel/rifle, bunch of CR2 mace, and ready to rock Nappy. the plan is to take out NAppy, capture GW then turn East against Shaka and HC. HC is Shaka's Vassle but is tech away, had to stop him soon.
This has been the most challending Immortal game I have ever played, no less difficult than a typical Deity game given the extreme hostile neighbours... I am not sure whether I could pull this off but will do my best...