Impact on system performance

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If you can't wait 2 sec for a turn to process get out of 4x gaming.
 
64-bit is irrelevant to Civ4. If you run it under 64-bit Windows, it will be using 32-bit emulation. Any machine with 1.5-2GB of RAM that's running 2K/XP is sufficient for the largest Civ4 game.

But I've given up on you. You keep writing things that don't make any sense, ignoring your difficulties with English. I'm not in the least convinced you actually know the difference between Prescott, Pentium D (which is basically two Prescott cores), Core Duo, and Core 2 Duo.

And you seem to be insisting on using Civ3 for tests, which I've already said I don't have access to.

So go ahead and keep playing in fantasy land, where your turns are zooming by on your old, egg-fryingly overclocked, poorly designed P4. The rest of us will get through more games in the same time on our cooler and more efficient modern chips.

Right Core duo, the one people say gives them slow turns on this forum just like the old dual core Pentiums that tried to replace late heat seekers that as I say, went without deley?

This dosn't make sence to you? What dosn't? I won't go along with your practiced 'in general' speel of coreduo superiorty as evidence to civ4's better utilzation over top rated monocore, all other variables the same? Mybe that I and am willing to prove your wrong makes you mad enough for these flagrently tossed accusations.
Why back away from a 5 doller game if it would end this better then a few weak taunts you and crew bring?. Don't you guys make good money?. How about Instead of genalized unrelated info and lame character def's, against me and my powered up Penty, you back up your word at the cost of say, just few pennies?

Now with what your say about 64 bit supported systems I admit Im a bit confused here. I thought these could add more ram to civ4 through Vista or, this was plan as i said early on. Now You say Im wong? Well fine but how are these others doing over 2 gigs(keep 2g soley for civ4's use) on their 64bit vistas?

Yet another thing, Im a completely conviced your wrong with your assumption 2gig shared ram is good enough for all civ4. Obviosly you've never played large enough maps, or mods that double the games content.
No, Its seems were startin to show your more of a pro in general 'dis info' then true knowledge as it relates to civ4 interturn process. Its a shame bro, The fact knowbody needs the latest overrated marketing ploy to run civ4 and with your supposive knowledge, your not owning up to this 'inconvienent truth' : )

I wonder why you cling to not seeing the reality civ3 would make the conclusions of the test more concreate if found to be in the top Pent favour? ( ARe you going to say Im lying this is true aswell? lol)

Ill keep your thread close when we toast to the next round of tests. You can call me T.A Tesla after im done debunking your great genius ;)
 
32-bit Windows XP (and earlier) can only address 3.5GB of RAM (I have four, and that's how much it sees), but every other 32-bit OS I know of sees the full 4GB. I believe that includes 32-bit Vista as well.

That has only been since SP1, and even then it is only reporting the full amount of RAM. It still fails to address it properly, as is inherent in 32 Bit Architecture.
 
What's the definition of slow here? What is an acceptable wait between turns? I'm currently playing an 18 civ huge terra map. from the time I click until the next turn is ready was 7-8 seconds. I don't consider that slow or unreasonable. I'm running 1680 x 1050 with everything set to med quality
 
Oh and this is really just to shut up T.A Jones.

You are rabbiting a load of rubbish, and clearly have not kept abreast of advances in the field of computing. Some of your post are rather bizzare.

E6400 vs as many P4 CPU's as I could find on Sandra:

Soneji-c2d.jpg


Anyway, I had a 3Ghz P4 Presscott @ 3.4 with 1Gb Ram and a Geforce 4400 Ti. The game ran ok, but slowed heavily in middle ages onwards. I then upgraded to C2D E6400 and 2Gb Ram with a 7300GT 256Mb. Game ran a lot quicker, units were far more responsive. Click a turn and for 80% of the game leader heads were popping up within seconds.. instead of the usual counting down the minutes. Late game turn, on Huge Marathon games could still slow down to perhaps 30 second turns.

Now I've got that same E6400 at 3.5Ghz with a new Abit mobo, and remember my current CPU is only 100Mhz faster than my old P4. With the C2D at 3.5, 8800 GTS 512 and 4Gb of ram Civ4 is as responsive as a . .. .. .. .. . on heat. Things like trading maps, creating colonies and meeting new civs no longer pause the game. I can get 60fps in Crysis at 1280*1024 everything high, try that with your dated P4.

I am not blasting people who have to play on older rigs, I did for many years. But there is no point in being silly and looking like an idiot on the internet.
 
Oh and this is really just to shut up T.A Jones.

You are rabbiting a load of rubbish, and clearly have not kept abreast of advances in the field of computing. Some of your post are rather bizzare.

I am not blasting people who have to play on older rigs, I did for many years. But there is no point in being silly and looking like an idiot on the internet.

Wow are we a lil mad here? :lol:

Thanks for the early preview on the Prescott model. You ram is to low and thats why the differnce but After readin the other nice stuff I quoted I think I'll take it with just a few more grains of salt. Youtube vids like I did would have helped it go down better (more belivable) then plain patronizing could.

SO I take it your in on the civ3 benchmark? Give me a few days to wip it into end game, standard conquests with no mods that xpand on the think process for AI. Unless thats ok. Then we can do this very soon. I'll flip the save up and link you the mod to download

ADD: reason for no deley is I have mod saves stored already from Balancer Reloaded and FArhorizons we could compare. Its been years since I used vannila conquests
 
Civ3?

Hardly anyone in here has Civ3, we play Civ4. I certainly ain't going to buy III just to benchmark you. Why don't you go buy Civ4, then come back and join this conversation.

I think you must have been drinking, or be on drugs. In all seriousness. Your English is appalling btw. Are you still at school? If so stick in. If not, well...

Oh and PS: CivIV only uses about 250 Mb extra compaired to my old P4 rig. I still sit with over 2.5Gb free. So its not that memory intensive as you are making out, raw processing power to drag the AI coding through it everytime you click also makes an outstanding difference.

Moderator Action: Warned! - Trolling/Flaming. Take your pick, though I see both.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
I use XP with .5 Gb of RAM (yeah its a very low standard). I ran a huge 10 Civ map and I found myself waiting at least 2 secs as the game ran on. Units is most likely the problem as it definetly lagged when I started to amass a large army and the AI sprawled out. I also had minimum graphics (Animations not frozen however). This is also without a discrete graphics card so you better believe I'm just holding onto my game (No movies kinda sucks).

Let's just say I stick to standard or smaller maps now.
 
That has only been since SP1, and even then it is only reporting the full amount of RAM. It still fails to address it properly, as is inherent in 32 Bit Architecture.
32 address lines can address precisely 4GB of RAM. Any number smaller than that is a limitation of the operating system, not the hardware.

The Pentium-MMX was the last Intel processor with only 32 address lines. The Pentium Pro and later (and the original AMD Athlon and later) have at least 36 address lines, which means the hardware is capable of handling 64GB of memory. As I indicated, Linux can take advantage of this, which is why 32-bit Linux can handle 64GB of RAM on such processors. 32-bit Windows, however, cannot.

Since you seem a bit fuzzy on how all this works, I'll have to take your claim about 32-bit Vista with a grain of salt. I have not yet installed it outside of a VM, so I can't say definitively.
 
Civ3?

Hardly anyone in here has Civ3, we play Civ4. I certainly ain't going to buy III just to benchmark you. Why don't you go buy Civ4, then come back and join this conversation.

I think you must have been drinking, or be on drugs. In all seriousness. Your English is appalling btw. Are you still at school? If so stick in. If not, well...

Oh and PS: CivIV only uses about 250 Mb extra compaired to my old P4 rig. I still sit with over 2.5Gb free. So its not that memory intensive as you are making out, raw processing power to drag the AI coding through it everytime you click also makes an outstanding difference.


About the grammer, cop, Its from typing fast then post, then edit that gets you confused if you readin inbetween the job. Sometimes I come back a lil late to refinish but can't be botherd right away or with all of it all the time. I admit the comma's are tricky a few times but We all have jobs, lives right? (least i hope) ANyway I went back and its all very readable.

About civ3, this is a test to see what CPU works best on the interturn process. How better to judge then by taking out excuse/escape clauses like your measly 1 gig perforamce :)
Why is hard to fathom . THis makes me a druggie cuz I go for best ways of proving my point? :sad: B
 
Oh and PS: CivIV only uses about 250 Mb extra compaired to my old P4 rig. I still sit with over 2.5Gb free. So its not that memory intensive as you are making out, raw processing power to drag the AI coding through it everytime you click also makes an outstanding difference.
On a huge map, Civ4 will use around 1GB of memory. I've never seen it go above 1.1GB (and not quite that high), which is why I can confidently say that 1.5-2GB with Win2K/XP is sufficient to run the game at max without being bottlenecked by memory.

Regarding his English, don't sink to that level. He's clearly not a native speaker, and I'll wager that your fluency with his native language is quite a bit poorer than his with yours.

It is true, however, that he says a number of very batty things. It brings to mind a study done a few years back by some research psychologists. They found that when someone is incompetent in a subject, that person is unaware of his/her incompetence, and also incompetent at judging the competency of others in that subject.

The problem with T.A. Jones is that he's incompetent on the subject of computers, but doesn't know it, and so is unaware of the fact that he's also incompetently judging what I and others are writing. The psychologists also found that instructing the subjects (i.e. making them competent) made them aware of their own former incompetency, and able to judge the competency of others (even when that of others was still greater). But Jones refuses to be educated.
 
On a huge map, Civ4 will use around 1GB of memory. I've never seen it go above 1.1GB (and not quite that high), which is why I can confidently say that 1.5-2GB with Win2K/XP is sufficient to run the game at max without being bottlenecked by memory.

Regarding his English, don't sink to that level. He's clearly not a native speaker, and I'll wager that your fluency with his native language is quite a bit poorer than his with yours.

It is true, however, that he says a number of very batty things. It brings to mind a study done a few years back by some research psychologists. They found that when someone is incompetent in a subject, that person is unaware of his/her incompetence, and also incompetent at judging the competency of others in that subject.

The problem with T.A. Jones is that he's incompetent on the subject of computers, but doesn't know it, and so is unaware of the fact that he's also incompetently judging what I and others are writing. The psychologists also found that instructing the subjects (i.e. making them competent) made them aware of their own former incompetency, and able to judge the competency of others (even when that of others was still greater). But Jones refuses to be educated.
IM a recent NORCAT certified suface miner. I make more then some of you I guess, depend what the commodity bonus is or how long I stay in camp. Before I worked Machinery and ran a cleaning buinsess for gov tenders. Never good on computers but know my stuff from reading the net and payin to improve turns as long as Ive played civ.

Actually thanks for defending my grammer but most know of my Canadian desent so this was two edged sword, dull balde I believe. ( id like to give you credit as clever intent but not sure ;) )

English training includes: grade 9-12 advanced, OAC english(gr 13 in Ont), College english level 2. Since Ive been here I can't sit and spend all day writng perfect prose, it just ruins the fun. :) I back peddle alot after I post to run it through a quick rinse. Seems It comes off fine..unless, your glued to the thread listening inbetween at that time. lol

Im always in a rush is my true problem. I flip back to civ3 or other netsites. Sometimes Im at work or hitting laptop inbetween commercials .
No biggie I figure I see 50% of all post have grammer mistakes but its when one guy repeatidly posts a unpopular theme that a hater needs to pick up on it if things are not going his way ontopic..

So AGain go on an rock the mockathon. With your lack of evidence thats all you got. Your phyco babble speel was a good read BS, but funny how far you will go with nothing else to show in contestment of my linked refrence( nevermind to what I challenged to show if let so) . I guess we'll just see when someone soon steps to it how right you where.

PS: Hey You never answerd this. Your opinion, Would civ3 make a better example over civ4 in isolating the main focus of the study, which CPU runs better? If not why
 
No biggie I figure I see 50% of all post have grammer mistakes but its when one guy repeatidly posts a unpopular theme that a hater needs to pick up on it if things are not going his way ontopic..
[snip]
PS: Hey You never answerd this. Your opinion, Would civ3 make a better example over civ4 in isolating the main focus of the study, which CPU runs better? If not why
Let me be clear about one thing. Your posts are not just full of grammar and spelling mistakes. They are borderline unintelligible. It takes effort just to understand what you mean. So maybe you should make the time to post more clearly.

As for your question, I've already answered it. No, Civ3 is not a better example, for these reasons:

1) I don't have a working copy of Civ3.

2) This is a Civ4 forum.

3) We're talking about Civ4 performance.

4) With 1.5+GB of RAM on Win2K/XP, and repeated tests, factors such as memory and hard drive speed are cancelled out. Turn off movement following so the display isn't a factor, and you're left with CPU.

Regarding the psychological study, it was not BS, and not a personal attack (pay attention, moderator). It's an objective evaluation of the nature of your participation in this thread. You can read a copy of the study for yourself here (PDF format).

I think it's quite on target for this discussion to consider the fact that you refer to YouTube a research tool, and to openly point out the fact that you don't actually know what you're talking about regarding microprocessors, RAM, and other computer hardware.

Moderator Action: I said to stop this sort of posting.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
I figured I might as well ask here instead of creating a new topic.

Currently, I have 1 gig of ram in my machine and it runs things pretty well, but late game on huge/massive maps there is a significant slowdown that can be painful. If I added another gig would I see significant improvement? What about another 2 gigs? I'm basically wondering how important ram is for big ol' civ maps.

Thanky.
 
On a huge map, Civ4 will use around 1GB of memory. I've never seen it go above 1.1GB (and not quite that high), which is why I can confidently say that 1.5-2GB with Win2K/XP is sufficient to run the game at max without being bottlenecked by memory.
Here, one example of how BTS uses more then 1gb, how about the others I havn't linked that came up with the same reports?. PLease realize this is not a another 'unknowledged ' or 'dreamer' member. I think It is you who are mistaken friend but will apolgize if its they who are all wrong

Now take this to be true and you see why Civ3 is the better model because here all can cap the required variables to where CPU makes the only differnce in faster turn processes.

About you last post.. (to tired to quote)
Sayin because you don't have civ3 is not the answer. We don't need you to prove this. Sayin cuz this is a civ4 forum is cop out aswell. The theme relates to both games. For civ4 just set more ram and higher G-cards as the fixed variables, somethin we can't do now and thats why IM guessing you choose to play down this more logical solution and demand you route only, yes? :)
 
quote]

AH hell I'll respond.

Moderator Action: Please don't. Report them and let us respond.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
Let me be clear about one thing. Your posts are not just full of grammar and spelling mistakes. They are borderline unintelligible. It takes effort just to understand what you mean. So maybe you should make the time to post more clearly.

Heres my last. You call this unitelligible?

Spoiler :
IM a recent NORCAT certified suface miner. I make more then some of you I guess, depend what the commodity bonus is or how long I stay in camp. Before I worked Machinery and ran a cleaning buinsess for gov tenders. Never good on computers but know my stuff from reading the net and payin to improve turns as long as Ive played civ.

Actually thanks for defending my grammer but most know of my Canadian desent so this was two edged sword, dull balde I believe. ( id like to give you credit as clever intent but not sure )

English training includes: grade 9-12 advanced, OAC english(gr 13 in Ont), College english level 2. Since Ive been here I can't sit and spend all day writng perfect prose, it just ruins the fun. I back peddle alot after I post to run it through a quick rinse. Seems It comes off fine..unless, your glued to the thread listening inbetween at that time. lol

Im always in a rush is my true problem. I flip back to civ3 or other netsites. Sometimes Im at work or hitting laptop inbetween commercials .
No biggie I figure I see 50% of all post have grammer mistakes but its when one guy repeatidly posts a unpopular theme that a hater needs to pick up on it if things are not going his way ontopic..

So AGain go on an rock the mockathon. With your lack of evidence thats all you got. Your phyco babble speel was a good read BS, but funny how far you will go with nothing else to show in contestment of my linked refrence( nevermind to what I challenged to show if let so) . I guess we'll just see when someone soon steps to it how right you where.

PS: Hey You never answerd this. Your opinion, Would civ3 make a better example over civ4 in isolating the main focus of the study, which CPU runs better? If not why
[/quote]


Please post any other example you feel show "unintelligible" dialect durin my course. I can show many examples of unwarrented belittling but know of zero evidence where you backed up anything you said to dispute my claims. I imagine this is another one of those times :)
 
I figured I might as well ask here instead of creating a new topic.

Currently, I have 1 gig of ram in my machine and it runs things pretty well, but late game on huge/massive maps there is a significant slowdown that can be painful. If I added another gig would I see significant improvement? What about another 2 gigs? I'm basically wondering how important ram is for big ol' civ maps.

Thanky.

Hey man. Yes I guarentee another G will be all you need. Just look at Soneji. He had the greatest all around computer going into civ4 but lacked in ram, only had one gig. This made all the differnce as you can see. ;)

Truly, the OS takes a bit, your BIOS takes a bit for your internal intergrated graphics chip. Theirs a whole lot of this type ...< Snip >... that leaves far less for civving.

Others are wrong when they say 1gig is enough for everyone . They don't have the patience for huge maps like you so will never see large stress loads when dealing with BTS late game.

If you like mods they can add even more stress on the games ram limits. Playin custum 'extra huge' and scrolling over an enemy with 1000 units, it usually means tragedy without a prior save put down.

You can avoid this for low cost so I advise you go out a gets some. Ive seen mouses that cost more then two g sticks. Can't go wrong like in some CPU's cases :)
 
32 address lines can address precisely 4GB of RAM. Any number smaller than that is a limitation of the operating system, not the hardware.

The Pentium-MMX was the last Intel processor with only 32 address lines. The Pentium Pro and later (and the original AMD Athlon and later) have at least 36 address lines, which means the hardware is capable of handling 64GB of memory. As I indicated, Linux can take advantage of this, which is why 32-bit Linux can handle 64GB of RAM on such processors. 32-bit Windows, however, cannot.

Since you seem a bit fuzzy on how all this works, I'll have to take your claim about 32-bit Vista with a grain of salt. I have not yet installed it outside of a VM, so I can't say definitively.

I was talking about software architecture.

And that IS the case with Vista, whether you know it or not.
 
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