spammikone
Warlord
- Joined
- Sep 24, 2004
- Messages
- 139
There are fan made (and crappy official) conversion tools for Paradox games. They've managed to navigate around such problems as hundreds of provinces different sized maps, weird borders, uncompatible and missing countries, units, tech levels, governments, treasury and resource/industry system.
They convert the world situation from one game to another fairly good. The main problem is because the games are so different from each other the balance is out of question and because the AI is script-based and constructed around the scenarios and events it's practically brain dead.
They convert the world situation from one game to another fairly good. The main problem is because the games are so different from each other the balance is out of question and because the AI is script-based and constructed around the scenarios and events it's practically brain dead.