Improved Build Queue Mod

Ok, I have fixed the problems people have mentioned (thanks Vakrionn).

Have added a new feature - saving and restoring of build queues!!!!!!!!!!!! See the notes on how to use it. Other mod creators may also find my saving and loading of data code useful (it uses Firaxis's Modding class).

Mod is now also available in-game in the mod downloads.
 
Ok, I have fixed the problems people have mentioned (thanks Vakrionn).

Have added a new feature - saving and restoring of build queues!!!!!!!!!!!! See the notes on how to use it. Other mod creators may also find my saving and loading of data code useful (it uses Firaxis's Modding class).

Mod is now also available in-game in the mod downloads.

I will have to check that out. :goodjob:

Some changes I made that you may or may not want to check out (made by popular demand :p):

  • Hide the checkbox entirely, as it does nothing.
  • Set the build list to only expand if the queue is greater than 1, rather than 0; This way people who do not want it can ignore it.
  • Set a click to function like the ctrl-click. Shift-click appends in back, ctrl-click in front. Same behavior is Civ4, basically, and allows you to always have it on without annoying those who don't want it.
 
I have uploaded version 4 which fixes a bug in the one I loaded up yesterday. Sorry about that!

Thanks for the 3 suggestions, I'm happy the way it works as is at the moment. Though more than happy for you to change for your own mod. I dont anticipate many more updates for this mod, especially since Firaxis could wipe it out all in 1 patch by putting in their own 'better queues' code. The only thing I really have on my wish list now is being able to click items in the list to remove them.

edit - will look into point 3. Agree that it is probably better the same way as civ 4. Reinstalling civ 4 now...
 
Set a click to function like the ctrl-click. Shift-click appends in back, ctrl-click in front. Same behavior is Civ4, basically, and allows you to always have it on without annoying those who don't want it.

What I have done is swapped around shift and ctrl-click.

Problem is that I dont want people doing a normal left-click and removing their entire queue possibly by accident; however I also want a quick way of people being able to reset the entire queue without having to go back to the city screen and deleting everything. Thirdly, I want all build screens to be 100% consistent in their usage.

I think now this is the best compromise.
 
Hi DireAussie, thanks - I've been using this mod and it works great.

Just one problem - once a city has been set to build Wealth or Research the permanent Add to Queue does not allow me to change the build queue.

Would it be possible to allow the unchecking of "Add to Queue" so that we can Change Production (and then set things back to queue mode)? Right now whenever I want to switch from Wealth/Research I need to unload this mod, change the production, and then re-enable the mod.

Thank you for this great addition.
 
Thanks for all your work, it´s really appreciated. Could not play without it anymore :)

-Dani
 
Hi, just wanted to note that this mod is not fully compatible with 1.0.1.141.

Happens after conquering a city and choosing View City from the Annex/Puppet/Raze screen.

Once a city is viewed, build queues are disabled from all cities. Fixed with a save/reload.

Really like this mod, hope it will be updated!
 
Since i was successful with "fixing" "Active City Defense"
.. i tried my luck here as well.

look here;
MOD-Incompatibility: Active City Defense (v 2)
MOD-Incompatibility: Improved Build Queue Mod

MOD-Incompatibility fixed
Looked for changes to the vanilla:
- CityView.lua
- ProductionPopup.lua

and found some..
then migrated Direaussies Code from the old file to the new ones..
... was quite a lot of code from aussie so i was very doubtful that this might work ...

But it seems it did! :crazyeye:

Uploading the zipped LUA-file still rusults in an error so here the code!
I´ll ask anyone with programming-skill (since i have nearly none) to verify my copy&paste-adventure

... hmmm the Code of the 2 lua-Files is too long
I´ll try to upload them later...
 
any chance for an update of this MOD? I think it is not compatible this the latest patch. In my last game with this MOD activated I could very often not select new items for the building queues: I got the message "choose production" but then nothing happend. I had to save, exit to main menu and re-load the game - then the building queue worked fine again.

It would really be great to get an update - this mod is just great and makes life much easier.
 
Necroing the crap out of this thread.


Could anyone with expertise maybe make this mod work again? I've never used it but it looks like it'd be really useful, i've been trying to find a mod that will allow me to make build ques over lots of cities with out managing each individually
 
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