AbsintheRed
Deity
While the RFCE unit roster is not bad per se, I see a lot of difficulties. Both logically and for gameplay.
For starters, let's get together all the possible units which is redundant or might be introduced to the mod.
Exact tech is not imporant right now, only the historic time where it should be active.
For starters, let's get together all the possible units which is redundant or might be introduced to the mod.
Exact tech is not imporant right now, only the historic time where it should be active.