DaveMcW
Deity
- Joined
- Oct 8, 2002
- Messages
- 6,489
Some comments on your terrain power chart. I believe my suggestions lead to a more accurate calculation of various costs/benefits, especially when building settlers.
1. All raw food values should be reduced by 2 to reflect the upkeep of the citizen working that tile. Gold should also be reduced by 1 to reflect the enterainment cost of that citizen (1 luxury or 1 police upkeep).
2. You should add the basic city center to the chart. I noticed you mention it is worth 6* on the second page but do not provide a background calculation.
CITY CENTER
Despot Raw Food: 2
Despot Raw Shields: 1
Despot Raw Gold: 8 (2 gold + 2 content citizens on Monarch + 4 free units)
Despot Raw Power: 11
If you do not reduce all the other food/gold values, the city center is worth an extra 3 points because it doesn't need to support a citizen.
3. Gold is not interchangeable with food and shields, and it is worth much less in the early game. I would favor removing gold from the raw power calculation and letting it stand alone.
1. All raw food values should be reduced by 2 to reflect the upkeep of the citizen working that tile. Gold should also be reduced by 1 to reflect the enterainment cost of that citizen (1 luxury or 1 police upkeep).
2. You should add the basic city center to the chart. I noticed you mention it is worth 6* on the second page but do not provide a background calculation.
CITY CENTER
Despot Raw Food: 2
Despot Raw Shields: 1
Despot Raw Gold: 8 (2 gold + 2 content citizens on Monarch + 4 free units)
Despot Raw Power: 11
If you do not reduce all the other food/gold values, the city center is worth an extra 3 points because it doesn't need to support a citizen.
3. Gold is not interchangeable with food and shields, and it is worth much less in the early game. I would favor removing gold from the raw power calculation and letting it stand alone.