In depth look at the WBS file

FrozenShadows

Chieftain
Joined
Jul 20, 2010
Messages
22
Location
Florida
Wow, that's a long URL text. It's even longer than the URL itself :crazyeye:

The vanilla DLL has
PHP:
#define MAX_CIV_PLAYERS                                               (18)
This means you either have to edit this in CvDefines.h and compile a new DLL or you could use a DLL from somebody, who already did so. If you just use vanilla, it will not allocate memory for more than 18 players.

Do you know of another guide to which I can see how to do that? Or perhaps you know of DLL built to do so already? (also where is that CvDefines.h located?) thankyou!!
Found the CvDefines! (I take that back, I found it in a mod folder)
 
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wotan321

Emperor
Joined
Oct 25, 2001
Messages
1,228
Location
NC, USA
How does EspionageTeam=x, EspionageAmount=y and EspionageEverAmount= work? What do the amount numbers mean?

Any help is appreciated.
 

kiwitt

Road to War Modder
Joined
Jan 11, 2006
Messages
5,598
Location
Auckland, NZ (GMT+12)
The first two is how much that civilisation knows about a team. Every Civilization is an individual Team, unless they are in an alliance and then the numbers are combined.
 

Zygmunt

Warlord
Joined
Feb 24, 2007
Messages
189
So the WBS file is created in game with the worldbuilder or is the WBS opened and edited through the manual way? How would i go about and opening it?
 
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