In Years Playing I Have Never Seen This!

JoeCivFan

Warlord
Joined
Jul 19, 2004
Messages
137
Location
Beaufort, South Carolina, USA
I'm playing on Civ3 Complete. I decided to play on one of the world maps, from the Play the World addition and my game seems to be going pretty well at the moment. But I just came across something strange. In going through all of the other leaders, I noticed that the Mayans already had fuedalism. They beat me to it, darn them. But after I left the diplomacy screen, and I hit ctrl d to talk to other leaders, I noticed this:




The Mayans are on here twice. And they are two different civilizations. They both have the same leaderhead, but one is ahead with fuedalism, and the other is further behind me. I have never seen anything like this in all my years playing. Has anybody else?
 
I once played some sort of modded map where the same thing was going on. It's pretty confusing. It probably has something to do with the modding, as this is a mod as well.
 
I too have seen others with this issue. Never had it in my games of C3, PTW or C3C.
 
It can happen if you chose civs and then change world size if I'm not mistaken. Seen a topic somewhere where one could manipulate and play against several of the same civ's.
 
Check out "Schizophrenic Shaka", by Sima Qian in the Succession Games Forum. They played as the Zulu against 7 other Zulu tribes. The results were....crazy. Here is the link: http://forums.civfanatics.com/showthread.php?t=168344
How do you know who to vote for in the UN in that game?

There is the possibility of this happening in mods too, as others have said, especially in C3C. You open up a mod with extra Civs not in PTW or Vanilla, and there is the possibility the game will select a modded Civ, such as the Maya, as well as a new Civ, like the Maya. I've never had it happen myself, but I've heard of it.
 
Yeah, I have seen something like this, and I even know how to reproduce it in Vanilla without any editor or some such with just the game how it is. Here is some older post of mine that explains it:

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That's strange. How does this happen?

I figured out now how it works. It has something to do with the different map sizes. It is actually fairly easy to set up, but hard to explain.

To reproduce it, just fire up Vanilla (don't know if it works with PTW or C3C) and select "New Game." On the "Choose your World" select Huge as your map size and then go to the next screen, the "Player Setup." Select each of the Civs as your rivals. Then go back to the previous screen and swap the "Huge" for a "Large" map. Go forward again and you'll notice that setup has adapted to the new map size and that a few civs are left out. Now just swap a few of your rivals for those of your rivals who were dropped due to the map size change.

You could rinse and repeat this with all the different map sizes down to "Tiny." Anyway, if you now go back to a "Huge" setting the drop-outs will show up again. Depending on how often you went back and forth a civ may be selected up to five times.

An extreme case could look somthing like this:
attachment.php

:crazyeye: :crazyeye:
Five Frances and five Babylons might be interesting though.
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http://forums.civfanatics.com/showthread.php?p=6952848#post6952848

This way, it'll work only in Vanilla (C3) and not PTW or Conquests (C3C)
 
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