Creepers99
Chieftain
- Joined
- Feb 23, 2016
- Messages
- 26
I am currently trying to make a large pangea-like map, but I need more tiles in order to space out the amount of civilizations I am planning on, so I tried to change the map script for a greater amount of tile width and height than 128 and 80. Here is what it looks like now:
<Type>WORLDSIZE_HUGE</Type>
<Description>TXT_KEY_WORLD_HUGE</Description>
<Help>TXT_KEY_WORLD_HUGE_HELP</Help>
<DefaultPlayers>12</DefaultPlayers>
<DefaultMinorCivs>24</DefaultMinorCivs>
<GridWidth>160</GridWidth>
<GridHeight>110</GridHeight>
<MaxActiveReligions>7</MaxActiveReligions>
<FogTilesPerBarbarianCamp>35</FogTilesPerBarbarianCamp>
<NumNaturalWonders>7</NumNaturalWonders>
<UnitNameModifier>0</UnitNameModifier>
<TargetNumCities>6</TargetNumCities>
<NumFreeBuildingResources>7</NumFreeBuildingResources>
<BuildingClassPrereqModifier>100</BuildingClassPrereqModifier>
<MaxConscriptModifier>75</MaxConscriptModifier>
<TerrainGrainChange>1</TerrainGrainChange>
<FeatureGrainChange>1</FeatureGrainChange>
<ResearchPercent>130</ResearchPercent>
<NumCitiesUnhappinessPercent>60</NumCitiesUnhappinessPercent>
<NumCitiesPolicyCostMod>5</NumCitiesPolicyCostMod>
<NumCitiesTechCostMod>2.5</NumCitiesTechCostMod>
<AdvancedStartPointsMod>120</AdvancedStartPointsMod>
<EstimatedNumCities>132</EstimatedNumCities>
<IconAtlas>WORLDSIZE_ATLAS</IconAtlas>
<PortraitIndex>5</PortraitIndex>
the issue is that whenever I open up world builder, it still has the previous limits it had before, so is there any other code I need to change? Or is there another way completely to do it?
<Type>WORLDSIZE_HUGE</Type>
<Description>TXT_KEY_WORLD_HUGE</Description>
<Help>TXT_KEY_WORLD_HUGE_HELP</Help>
<DefaultPlayers>12</DefaultPlayers>
<DefaultMinorCivs>24</DefaultMinorCivs>
<GridWidth>160</GridWidth>
<GridHeight>110</GridHeight>
<MaxActiveReligions>7</MaxActiveReligions>
<FogTilesPerBarbarianCamp>35</FogTilesPerBarbarianCamp>
<NumNaturalWonders>7</NumNaturalWonders>
<UnitNameModifier>0</UnitNameModifier>
<TargetNumCities>6</TargetNumCities>
<NumFreeBuildingResources>7</NumFreeBuildingResources>
<BuildingClassPrereqModifier>100</BuildingClassPrereqModifier>
<MaxConscriptModifier>75</MaxConscriptModifier>
<TerrainGrainChange>1</TerrainGrainChange>
<FeatureGrainChange>1</FeatureGrainChange>
<ResearchPercent>130</ResearchPercent>
<NumCitiesUnhappinessPercent>60</NumCitiesUnhappinessPercent>
<NumCitiesPolicyCostMod>5</NumCitiesPolicyCostMod>
<NumCitiesTechCostMod>2.5</NumCitiesTechCostMod>
<AdvancedStartPointsMod>120</AdvancedStartPointsMod>
<EstimatedNumCities>132</EstimatedNumCities>
<IconAtlas>WORLDSIZE_ATLAS</IconAtlas>
<PortraitIndex>5</PortraitIndex>
the issue is that whenever I open up world builder, it still has the previous limits it had before, so is there any other code I need to change? Or is there another way completely to do it?