I looked through the current topics thread and saw that one of my 2 ideas for improving Civ was there: Canals.
Here's my other proposal. Sea/Ocean tiles should be able to produce more food, perhaps with an improvement. Conquests has the commercial dock, but this does nothing with food. I think it's kind of silly that food production from water tiles does not evolve any from the discovery of Map Making until the end of the game, for 2 main reasons:
1) Fishing techniques and knowledge have grown HUGELY since the dawn of time, and we're able to cultivate much more food from the Ocean in 2004 AD than we were in 2004 BC. The game doesn't reflect this at all.
2) Some of the world's largest cities are coastally located (Tokyo, Shanghai, New York, etc.) but in Civ, a coastal city can almost never be larger than an inland city.
It might not seem like a big deal, but this is something that's bothered me since Civ2. Anyway, just my $.02
Here's my other proposal. Sea/Ocean tiles should be able to produce more food, perhaps with an improvement. Conquests has the commercial dock, but this does nothing with food. I think it's kind of silly that food production from water tiles does not evolve any from the discovery of Map Making until the end of the game, for 2 main reasons:
1) Fishing techniques and knowledge have grown HUGELY since the dawn of time, and we're able to cultivate much more food from the Ocean in 2004 AD than we were in 2004 BC. The game doesn't reflect this at all.
2) Some of the world's largest cities are coastally located (Tokyo, Shanghai, New York, etc.) but in Civ, a coastal city can almost never be larger than an inland city.
It might not seem like a big deal, but this is something that's bothered me since Civ2. Anyway, just my $.02