TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,989
Regarding the "siege barely does anything to urban defenses":
Linux blocking f12 made the screenshot process a bit awkward, since this game likes to force-maximize itself over and over on full screen.
Even against Brazil's capital at ~105 strength, these chewed through it in a couple turns. Against ~90 strength cities or less they could move into position from previous spot (4 movement points + modern roads), break walls, and leave target city in the red in 1 turn.
Stealth bombers can outperform this on a per-:cog: basis, but they're later in the tech tree.
Well promoted machine gun armies with fascism + great general could easily kill modern armor in 1 turn per machine gun. It was also doing ~15 wall damage per shot on cities, though I rarely bothered using it for that.
Linux blocking f12 made the screenshot process a bit awkward, since this game likes to force-maximize itself over and over on full screen.
Even against Brazil's capital at ~105 strength, these chewed through it in a couple turns. Against ~90 strength cities or less they could move into position from previous spot (4 movement points + modern roads), break walls, and leave target city in the red in 1 turn.
Stealth bombers can outperform this on a per-:cog: basis, but they're later in the tech tree.
Well promoted machine gun armies with fascism + great general could easily kill modern armor in 1 turn per machine gun. It was also doing ~15 wall damage per shot on cities, though I rarely bothered using it for that.