As some of you may know or not, I was working on a scenario that had an issue of infinitely loading on the AI's turn no matter what Civ they were or how many were involved. I had been struggling with this issue for over a year, asking for help from various civ veterans and modders alike but to no avail. Until recently......
A lot of the advice people gave was to make sure a unit didn't have the immobile flag that the AI was trying to move it, or to check if there isn't a unit with improper graphics, etc, but the bug itself wasn't what I or many people thought it to be.....
Using Quintillus's editor to solve a phantom resource bug the scenario also had, I was able to spot an issue with one of the units thanks to how exhibitive the editor was. A unit in the mod had an upgrading issue where it would upgrade into itself. Apparently, fixing the issue has resolved the infinite loading bug within the scenario.
So here I am sharing my experience with the community in hopes that other modders and civ fans can avoid this troublesome dilemma when making content of their own.
-Stew Pid
A lot of the advice people gave was to make sure a unit didn't have the immobile flag that the AI was trying to move it, or to check if there isn't a unit with improper graphics, etc, but the bug itself wasn't what I or many people thought it to be.....
Using Quintillus's editor to solve a phantom resource bug the scenario also had, I was able to spot an issue with one of the units thanks to how exhibitive the editor was. A unit in the mod had an upgrading issue where it would upgrade into itself. Apparently, fixing the issue has resolved the infinite loading bug within the scenario.
So here I am sharing my experience with the community in hopes that other modders and civ fans can avoid this troublesome dilemma when making content of their own.
-Stew Pid