Hello everybody,
I post this topic and I know what you thought :"Another Initialize Renderer Failed" (IFR)
I know that was discussed a lot everywhere but I can't find something that fit my problem. So let me explain.
I was playing on a computer then I installed Civ 4 on an old one (just Civ 4). I put the update 1.74 and I got the D3D error, I fix it by installing a new Directx 9 version (I don't remerber which one was) but the dll in my c:\windows\system32\ contains up to the D3DX9_37.dll
I was able to play the game smoothly.
I installed also Warlords extension plus the 2.13 update, and the extension works also fine.
Finally I installed BTS extension, but I got the IFR error at the init engine stage everytime I launch the BTS extension. I tried the 3.19 patch after that but it is not working anyway.
I don't understand why the original game + the first extension is working and not BTS... I confirm that after installing BTS, I can still play to the original civ 4 and warlords.
I also read in the user manuals that the minimum requirement is the same for all the games :
64 MB video card with hardware T&L (GeForce 2, Radeon 7500 or better)
So if can run the original I should be able to run BTS...
I'am running Windows XP SP3
I don't know what to do now. I don't know either what exactly the error is. I changed the ini file to log the init :
[13022.325] DBG: CIV Init
[13022.335] VERSION: App: D:\Games\Civilization 4\Beyond the Sword\Civ4BeyondSword.exe
[13022.335] VERSION: Build: Fri Jun 29 12:53:56 2007
[13022.335] VERSION: 3.0.0.91 (74697)
[13022.355] VERSION: Mod Loaded: none
[13022.365] DBG: FILE Cat Init
[13024.247] DBG: Using XML cache
[13024.257] DBG: Game Init
[13024.257] DBG: Multiplayer Init BEGIN
[13024.277] DBG: Multiplayer Init END
[13024.277] DBG: Audio Init
[13026.140] DBG: ArtFileMgr Init
[13026.140] DBG: Python Init
[13030.386] VERSION: CIV Version: 0
[13030.386] VERSION: Save Version: 300
[13030.386] DBG: Input Init
[13030.396] DBG: Engine Init
[13030.416] DBG: Checking available screen resolution
[13030.476] DBG: Validating screen resolution
[13030.476] DBG: Creating rendererer
[13030.486] WRN: Init renderer failed...Trying again
[13031.508] WRN: Init renderer failed...Trying again
[13032.509] WRN: Init renderer failed...Trying again
[13033.531] WRN: Init renderer failed...Trying again
[13034.532] WRN: Init renderer failed...Trying again
[13035.544] WRN: Init renderer failed...Trying again
[13036.565] WRN: Init renderer failed...Trying again
[13037.577] WRN: Init renderer failed...Trying again
[13038.588] WRN: Init renderer failed...Trying again
[13039.599] WRN: Init renderer failed...Trying again
[13040.621] WRN: Init renderer failed...Trying again
[13041.622] ERR: Initialize Renderer failed. Check DirectX Installation, Latest Graphics Drivers and Graphics Settings
Parameters:
- width = 1024
- height = 768
- flags = 0xc
- hwnd = 0x140268
- adaptrid = 0
- deviceid = 1
Error:
That's all I got.
Can you help me please?
I post this topic and I know what you thought :"Another Initialize Renderer Failed" (IFR)
I know that was discussed a lot everywhere but I can't find something that fit my problem. So let me explain.
I was playing on a computer then I installed Civ 4 on an old one (just Civ 4). I put the update 1.74 and I got the D3D error, I fix it by installing a new Directx 9 version (I don't remerber which one was) but the dll in my c:\windows\system32\ contains up to the D3DX9_37.dll
I was able to play the game smoothly.
I installed also Warlords extension plus the 2.13 update, and the extension works also fine.
Finally I installed BTS extension, but I got the IFR error at the init engine stage everytime I launch the BTS extension. I tried the 3.19 patch after that but it is not working anyway.
I don't understand why the original game + the first extension is working and not BTS... I confirm that after installing BTS, I can still play to the original civ 4 and warlords.
I also read in the user manuals that the minimum requirement is the same for all the games :
64 MB video card with hardware T&L (GeForce 2, Radeon 7500 or better)
So if can run the original I should be able to run BTS...
I'am running Windows XP SP3
I don't know what to do now. I don't know either what exactly the error is. I changed the ini file to log the init :
[13022.325] DBG: CIV Init
[13022.335] VERSION: App: D:\Games\Civilization 4\Beyond the Sword\Civ4BeyondSword.exe
[13022.335] VERSION: Build: Fri Jun 29 12:53:56 2007
[13022.335] VERSION: 3.0.0.91 (74697)
[13022.355] VERSION: Mod Loaded: none
[13022.365] DBG: FILE Cat Init
[13024.247] DBG: Using XML cache
[13024.257] DBG: Game Init
[13024.257] DBG: Multiplayer Init BEGIN
[13024.277] DBG: Multiplayer Init END
[13024.277] DBG: Audio Init
[13026.140] DBG: ArtFileMgr Init
[13026.140] DBG: Python Init
[13030.386] VERSION: CIV Version: 0
[13030.386] VERSION: Save Version: 300
[13030.386] DBG: Input Init
[13030.396] DBG: Engine Init
[13030.416] DBG: Checking available screen resolution
[13030.476] DBG: Validating screen resolution
[13030.476] DBG: Creating rendererer
[13030.486] WRN: Init renderer failed...Trying again
[13031.508] WRN: Init renderer failed...Trying again
[13032.509] WRN: Init renderer failed...Trying again
[13033.531] WRN: Init renderer failed...Trying again
[13034.532] WRN: Init renderer failed...Trying again
[13035.544] WRN: Init renderer failed...Trying again
[13036.565] WRN: Init renderer failed...Trying again
[13037.577] WRN: Init renderer failed...Trying again
[13038.588] WRN: Init renderer failed...Trying again
[13039.599] WRN: Init renderer failed...Trying again
[13040.621] WRN: Init renderer failed...Trying again
[13041.622] ERR: Initialize Renderer failed. Check DirectX Installation, Latest Graphics Drivers and Graphics Settings
Parameters:
- width = 1024
- height = 768
- flags = 0xc
- hwnd = 0x140268
- adaptrid = 0
- deviceid = 1
Error:
That's all I got.
Can you help me please?