INTERNET GAMES logging not working?

I'm not really sure what im doing with the logging, but i think this is the error im getting.

[47536.406] ERR: Unable to contact the matchmaking server

anyone know what that means?

Also, I've tried to play this with firewall off, and it still doesn't work. What ports do I need open for the game to work?
 
look like a problem with your net connection .


It all fine for me now .
 
I've figured its my net connection, but I dont know whats wrong with it. I've never had a problem like this ever. Anybody have any suggestions? I've tried doing this with the firewall off and everything.
 
mattigus said:
I'm not really sure what im doing with the logging, but i think this is the error im getting.

[47536.406] ERR: Unable to contact the matchmaking server

anyone know what that means?

Also, I've tried to play this with firewall off, and it still doesn't work. What ports do I need open for the game to work?

yes that certainly looks like a problem with your connection, can you give us more detail on how you connect (behind router, NAT) etc. I dont think port forwarding is required due to the way gamespy handles the connections (from what I have read)
 
i tried doing internet games, i create an account, it says no connection. But Im sure my internet works. I have wireless.
 
Okay I get the same error about the game browsing server being unavailable.

I know my gamespyid is good as a friend was able to use it on his internet connection just fine.

From the network log

[98040.265] DBG: Resetting the portal! (m_bConnectComplete=false)
[98047.125] DBG: Resetting the portal! (m_bConnectComplete=false)
[98047.375] WRN: Disconnecting from entire Peer Network!
[98060.718] ERR: Unable to contact the matchmaking server

The in game message box is titled "Server unreachable"
with the text of the message being "The connection to the game browsing server has failed"

I do not have windows firewall enabled on any of my network interfaces. I did say yes during the installation to add the config info to the windows firewall though. I've tried connecting with the firewall enabled, disabled, with my machine plugged directly into the cable modem (removing the NAT from the equation. My firewall / router might have been the problem but plugging directly into the cable modem and getting an outside IP proves thats not the issue.)

I have windows XP SP2, an nForce 4 AMD motherboard without the nforce firewall installed. No other firewall or other filtering software is installed.

I used TCPView from Sysinternals and see that Civ causes "[System Process]:0 TCP MY.COMPTUERS.IP.ADDRESS:2561 207.38.11.34:29900 TIME_WAIT" messages to happen
The local port (2561 in this case) changes each time I attempt a connection in Civ but it doesnt seem to be working properly.

Whenever I call Take2 Support they disconnect the call after 5 minutes on hold saying I should email them. They are not responding to emails very fast. :( Anyone have ideas?

I think this may have something to do with TimeWarner's Roadrunner IP block I am getting.

For the curious I have an airlink wireless router, the Airlink 101 Super G... its got the Firmware Version: 1.6.6 , 2005/03/30

But again I plugged directly into the cable modem ( I did MAC address spoofing on the router so my PC and the router report the same MAC to the DHCP servers. Makes swapping it out simple. )
 
Mr. Horse said:
Okay I get the same error about the game browsing server being unavailable.

I know my gamespyid is good as a friend was able to use it on his internet connection just fine.

From the network log

[98040.265] DBG: Resetting the portal! (m_bConnectComplete=false)
[98047.125] DBG: Resetting the portal! (m_bConnectComplete=false)
[98047.375] WRN: Disconnecting from entire Peer Network!
[98060.718] ERR: Unable to contact the matchmaking server

The in game message box is titled "Server unreachable"
with the text of the message being "The connection to the game browsing server has failed"

I do not have windows firewall enabled on any of my network interfaces. I did say yes during the installation to add the config info to the windows firewall though. I've tried connecting with the firewall enabled, disabled, with my machine plugged directly into the cable modem (removing the NAT from the equation. My firewall / router might have been the problem but plugging directly into the cable modem and getting an outside IP proves thats not the issue.)

I have windows XP SP2, an nForce 4 AMD motherboard without the nforce firewall installed. No other firewall or other filtering software is installed.

I used TCPView from Sysinternals and see that Civ causes "[System Process]:0 TCP MY.COMPTUERS.IP.ADDRESS:2561 207.38.11.34:29900 TIME_WAIT" messages to happen
The local port (2561 in this case) changes each time I attempt a connection in Civ but it doesnt seem to be working properly.

Whenever I call Take2 Support they disconnect the call after 5 minutes on hold saying I should email them. They are not responding to emails very fast. :( Anyone have ideas?

I think this may have something to do with TimeWarner's Roadrunner IP block I am getting.

For the curious I have an airlink wireless router, the Airlink 101 Super G... its got the Firmware Version: 1.6.6 , 2005/03/30

But again I plugged directly into the cable modem ( I did MAC address spoofing on the router so my PC and the router report the same MAC to the DHCP servers. Makes swapping it out simple. )


what about you try to get the ip of the server and try to do a simple ping request , its maybe your isp?
 
Well, the IP of the server was in my post.. and yes I can ping it.. well, something responds to an ICMP Echo Request...

Pinging 207.38.11.34 with 32 bytes of data:

Reply from 207.38.11.34: bytes=32 time=53ms TTL=238
Reply from 207.38.11.34: bytes=32 time=52ms TTL=238
Reply from 207.38.11.34: bytes=32 time=52ms TTL=238
Reply from 207.38.11.34: bytes=32 time=51ms TTL=238

Ping statistics for 207.38.11.34:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 51ms, Maximum = 53ms, Average = 52ms
 
My problem and error messages are identical to Mr. Horse's. I have tried it with my firewall turned off, and it didn't work. I have a wireless connection, but I tried plugging my computer straight to the ethernet port, and it still didn't work. On top of that, I can connect to other people through direct IP games, but [eople cannot join the direct IP games that I create.
 
I'm having the same problem as mattigus and Mr.Horse, and I live on a university campus too. No problems with any other games, and it's probably a connection issue, but living here, I cannot open ports manually.
 
When I try to play internet multiplayer on my desktop computer, I have the identical problem to the one posted by Mr. Horse. The weird thing is that when I installed Civ IV on my laptop and tried the internet multiplayer it worked perfectly. Both computers were behind the same firewall with the same filters. I also used the same Gamespy login ID and password. Both had windows firewall enabled with the exception for Civ IV that is made during the Civ IV installation. (I also tried disabling windows firewall and removing the physical firewall with no success.) I can play direct ip games on both computers without a problem. It seems that there is something specific about my desktop computer that is preventing internet multiplayer mode to work. What that would be, I don't know.
 
Dougster said:
When I try to play internet multiplayer on my desktop computer, I have the identical problem to the one posted by Mr. Horse. The weird thing is that when I installed Civ IV on my laptop and tried the internet multiplayer it worked perfectly. Both computers were behind the same firewall with the same filters. I also used the same Gamespy login ID and password. Both had windows firewall enabled with the exception for Civ IV that is made during the Civ IV installation. (I also tried disabling windows firewall and removing the physical firewall with no success.) I can play direct ip games on both computers without a problem. It seems that there is something specific about my desktop computer that is preventing internet multiplayer mode to work. What that would be, I don't know.

Okay, so we have a guy on a Uni campus with the issue.. I assume he doesn't use RoadRunner for access...

Please people, post what Network Card you are using, what kind of firewall you have if its a software or hardware (brand / version / firmware or whatever else you can think of.) Driver version for the NIC too if you can.

There's got to be a solution to this. I think it must be something on my PC doing it.
 
I've verified that Mcafee VirusScan Enterprise 8.0 On Access Scanner is stopping the Civ4 Internet Server Browser from pulling up.

Looking in the virus scan log files for the network blocker portion I see this gem...
10/30/2005 3:15:35 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/30/2005 4:53:35 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/30/2005 5:05:35 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/30/2005 5:20:35 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/31/2005 9:24:51 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/31/2005 9:27:51 PM Blocked by port blocking rule Civilization4.e Prevent IRC communication 207.38.11.136
10/31/2005 9:30:51 PM Blocked by port blocking rule Civilization4.e ? 207.38.11.136

So that appears to be the culprit! AH HA!

EDIT:
http://forums.civfanatics.com/showthread.php?t=135990
Thread I created about the best way to fix this issue of "Connection to Server Browser Failed" errors.

Thanks!
 
the solution is open your civ 4 port in windows firewall
the port number can be found in the .ini file.
if u cant find the file try open port 2056. i think thats the default port number
 
Thanks, Mr. Horse, that did it, it was Mcafee. You are the man. Panzooka, we had all already tried that, I think it was on page one of this thread, but thanks for trying to help. This is what forums like this are for. Thanks again. BTW, anyone confirm that Symantics anti-virus is not a problem with this game, if not I'll switch.
 
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