Hi,
It has become painfully clear to me that PyScenario has evolved far from the initial goal of being "easy to use". Its actually a very complicated system to use and to get into, at least at this point.
You as the application's target audience would probably be better off just taking the time to learn proper programming. Python is hardly more complicated to learn than to use PyScenario. The trick I've managed to pull is simply to convince some of you non-programmers that PyScenario scripting is not programming, while its just another "dialect" of Python made up by me.
I'm not sure what I'm trying to say with this, but the idea has entered my mind on occasion to start over and make something similar but different. Like easy-to-define Perhaps something that people who know or are willing to learn some Python would be helped by. Conditions and Triggers that could be used together with the existing random events interface. Or just a alternate event system that is clearer to use than, but at the same time not as dumbed down as, PyScenario currently is.
I don't have the time for any such thing, however, so I'm not really suggesting anything. Or you could make this yourself if you commit to learning Python.