Iot: 1000 a.d

1 to 50. From 1 to 25 the defender wins. 26 to 50 the attacker wins. But tecs and more armies can change this.

Example:

Nation A has 10 armies and Nation B 5. So from 1 to 20 the defender wins, and from 20 to 50 the attacker wins.

But if nation B has Army tech 3 then:

From 1 to 30 the defender wins, and from 30 to 50 the attacker wins.
 
If anyone has not noticed, I am playing as a colony of Ancient Astronauts in Antarctica ruled by Giorgio A. Tsoukalos.
 
Antarctica isnt in game so stop spamming.
 
What do you mean by formula?
 
I.E.,
Every gold = 5% chance (if you are within that chance determined by RNG)
Combat would be something to the effect of Armies*Tech*Random Number, with another formula for survivors..
 
thats what you mean. Yes i have:

Every gold = 5% chance

Mine is 10.

Combat would be something to the effect of Armies*Tech*Random Number, with another formula for survivors..

Nation A has 10 armies and Nation B 5. So from 1 to 20 the defender wins, and from 20 to 50 the attacker wins.

But if nation B has Army tech 3 then:

From 1 to 30 the defender wins, and from 30 to 50 the attacker wins.
 
As far as I can tell, your armies do not adress anything in between those provided numbers, could you clarify with 1 formula?
 
Every tech gives + 5 bonus to the attacker/defender, while if the attacker/defender has more armies it gives him a bonus from 3 to 8
 
christos200, will we be able to receive role-playing bonuses or no?

Yes, but not very much.
 
How will the random events work, and how will you determine when and where they happen?

Is your military omnipresent, or is there a military presence rating for each territory, or are there army units that move through territories?

Will there be certain territories with cities and others that are just territories, or will every territory have the ability to build walls/academy/port/barracks? Or can you only build the port and barracks once?

This needs the most clarification, as I don't understand whether the military is territory-specific or nation-wide, and I also don't understand this: If it is territory-specific, how do you determine where purchased military is placed? If it is nation-wide, why would you need to build more than one barracks/port, as you could then build as much military as you wanted?

Sorry, had to edit a lot...
 
RNG. Random events will be NPC attacks.
 
So, choose colors or i will have give you random ones.
 
We will get a warning when NPCs are about to attack right?
 
Back
Top Bottom