Socrates99
Bottoms up!
Yeah, those are just speculation. It could be production traps like wonders, expensive districts or builders. Design choice.I know you are saying that, but adjudicating it to turn times, or "derisive comments about CoDs", and speculating that it was a choice and not a "mistake" (a.k.a. bad coding). My point is that with that simple example, we could disregard turn times, CoDs and choice.
They overemphasize the race for wonders or religion to challenge players on getting them. Best way to beat the AI is to not take the bait because if 7 AI are going for one wonder you're gaining an advantage over the 6 ai who lose.
I also hope they settle on a better way to throttle expansion than ever increasing district costs. That kills AI that will build districts it doesn't need. That really slows them down and they dont shift production on the fly like a player would.
The reason I refer to it as a choice is because it was so different in V and even vanilla VI. On release Monty and other warmongers used to build massive armies. They had to have dialed it back for some reason. Turn times on weaker machines is my best bet.