Ivan the Kulak
King
Maybe corruption could be modelled in the early days by a delay in ordering a build. Takes those sailing ships a while to sail around the world with new orders. Your governor might have a general orders build list that he has to follow, and if you want to change it, it takes a few turns for it to go into effect.
Corruption really equals crime. People are stealing gold and goods. For the civ3 model, I always thought it might be interesting to have a special unit you could send to clean up a one-shield city. He might be successful, and then again, maybe not. Your corruption would decrease, but you might lose a citizen or two in the process (they go off to prison).
Corruption really equals crime. People are stealing gold and goods. For the civ3 model, I always thought it might be interesting to have a special unit you could send to clean up a one-shield city. He might be successful, and then again, maybe not. Your corruption would decrease, but you might lose a citizen or two in the process (they go off to prison).