Zechnophobe
Strategy Lich
Sorry, but you're the one who's wrong. The value of non-freshwater Wheat in CIV5 starts to scale down when other tiles become more powerful and when cities grow large, which is in the late game. Exactly when Sushi enters the scene.
I'm confused, do you mean 'civ 4' there? Obviously Sid's Sushi isn't in civ 5.
In civ 4 you need: A Merchant Specialist, you need to research ... I think it is like Medicine or something? Late Industrial Age tech that I don't recall. At that point Biology has give your farms +1 food. You also must pay production to buy each executive, and spend money to spread it. In general, all the corporations in BTS were 'win more' strategies, but still pretty cool.
In civ 5, what is outclassed by other things pretty quick. Civil Service Lessens its percentile benefit on fresh locations. You are likely going to have at least one Maritime ally starting sometime in Classical Era, which hurts it as well. You can't build ON the wheat for additional food (unless on flood plain). It just ends up being ho-hum.
Also Sid's didn't rely on your own resources. As a matter of fact, in most of my games the majority of seafood and rice came from trades. After I got Sid's I usually removed workers from my resource food tiles and changed all farms to cottages. Thus the effects are basically the same.
You plowed your wheat or corn tiles to put up cottages? I'm really skeptical of that. Or you just removed the workers and never put them back? Does part of this strategy involve getting a lot of Future Tech as well? Why not just work the food, and use the extra citizens for specialists instead of waiting 50 turns for the cottage to slowly mature?
Civ 4 games really didn't last that much longer than the era where Sid's even became relevant. And we are talking strategy here, not just 'well, sometimes I like to play 500 turn games on standard speed and just perfect my civ forever'. Sandbox is well and good, but a completely different scenario
Also, maritime city-states don't come from turn one.
Can't wait for the maritimes to get the nerf bat. 99% of arguments on this forum are "BUT MARITIME !!!1ONELEVEN".
Well, I'd cheer it on with you, since Maritime CS are pretty silly right now. And yeah, you aren't going to ally with a city state on turn 1, it is correct by a reasonable magnitude.