Is it just me, or is this game ALOT like Civ II?

Illusion13

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Like, almost identical, well, except graphics, and some twists here and there...

Actually, I find it impossible to expand in this game...
 
It's just you.
 
- SMAC has greatly expanded diplomacy.
- You can design your own units which have many more different abilities than the ones in civ2 had (and this goes a lot futher than ust the new mind abilities).
- The whole map is quite different and you can change the map in many more ways than you could in civ2 (raising and lowering land to give just one example).
- The factions are quite different from the old civilizations.
- You have borders now so the AI can no longer place one of his cities between yours. Placing a city in the center of your enemies territory always seemed a very poor choice to me, the city would be toast as soon as war would break out.
- Better AI.

SMAC isn't all that much like civ2, civ3 and both ctp variants are, at least in my opinion, a lot more like civ2. And that isn't so surprising either since those games started from the same point of view as civ2. In smac you have a new planet and you can do more new things since you have no need to follow earths history.
 
SMAC and CivII are both TBS games. Other than that, there's little similarity.
 
actually, there are lots of similarities. you have to found cities (civ2) or bases (SMAC) where you can build city improvements (civ2) or base facilities (SMAC).

in both games you can build wonders that give a boost to your nation (they're called "secret projects" in SMAC).

your units are built in a city/base and are supported by that city/base. the free support available in each city/base depends upon your government type (or social engineering in SMAC).

- civ2 has goody huts. SMAC has supply pods from the Unity.

- in every city/base, three resources are generated: food/nutritions, shields/minerals and gold/energy.

i'd say there are more similarities than differences, though the differences really set SMAC apart from any other TBS game on the market.
 
It would be weird if the two games were completely different. Of course they are similar; they have the same designer! Or something...
 
Illusion13 said:
Like, almost identical, well, except graphics, and some twists here and there...

Actually, I find it impossible to expand in this game...

It is oh so much more than Civ2. It has a soul, greater personality, far more numerous options and customisation, superior opponents, diplomacy and combat and best of all it is a superb sci-fi Universe rather than a fragile mimickry of Earth.

That said, I've played hundreds (thousands?) more hours of civ2 than SMAC, Civ2 being the more addictive game.
 
Sure, there are a lot of similarities... which helps explains why I love them both... but they're different enough I usually have them both installed. Been playing Civ III lately, which has stuff Alpha Centauri lacks, but there are advantages to Alpha Centauri too.

I'd love an AC II.
 
bkwrm79 said:
Sure, there are a lot of similarities... which helps explains why I love them both... but they're different enough I usually have them both installed. Been playing Civ III lately, which has stuff Alpha Centauri lacks, but there are advantages to Alpha Centauri too.

I'd love an AC II.
Good Idea.
 
bkwrm79 said:
I'd love an AC II.

Me too. Brian, why did you have to leave Firaxis for those souless RTS microsoft games ? :cry:
 
I've always been of the opinion that SMAC is Civilization 2.5 set in the future.
 
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