Dancing Hoskuld
Deity
(since I love this idea I'm giving it a bump...)
Is it fair to say, then, that we'd need to safedelete all information ON the map (storing it of course), 'decorate' the new map, run the tactical side of things, then wipe again and remove all decorators? Is this on the right track?
I would have thought that you would have done this with a new screen and map not touching anything on the current map except at the end of combat the units in the stacks would show the results.
So it would be something like:-
1) create a new map based on the terrain the battle is happening
2) place the units on the map (remove them from main map?)
3) have at it as per normal rules
4) at end of battle get rid of map and place units back on the main map.
Doing it this way should minimise the chances of corupting the main game.
I like this idea very much but have no idea how to program it.